D&D 5E Survivor Core Classes- Fighter Wins!

  • Thread starter Thread starter lowkey13
  • Start date Start date

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Bard 12
Cleric 8
Druid 7
Fighter 21 - 2 = 19 Even though most of my characters like to hide behind one during a fight...
Paladin 11
Rogue 20 + 1 = 21 Adam West, R.I.P. One straightforward way to create BATMAN (World's Greatest Detective version) is to re-fluff a Rogue.
Warlock 16
Wizard 17
 

Bard 12
Cleric 8
Druid 7
Fighter 19
Paladin 11
Rogue 19
Warlock 16
Wizard 18

Hmmm...this is getting tougher each day. Not really having "problems" with anyone that's left. I mean druid's wildshape is too early and warlock is something of an annoyance in flavor/concept-wise...but they're all pretty solid.
 


Bard 12
Cleric 7 - Paladins are better War Clerics, Druids better Nature Clerics, Bards better Life Clerics, and Wizards better Light Clerics
Druid 7
Fighter 19
Paladin 11
Rogue 19
Warlock 15 - In defense of my current character, a Sorcerer/Feylock
Wizard 18
 

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