Weel Naxel, human cleric
Weel smacks his head. "Now I remember that thing from the scrolls at the temple. A hydro ... a ... hydra. If we had acid, we could use that on any stumps, too, but, um, maybe with all that bog in the way, we're better off trying to put some distance between us while it fights the muck?"
[sblock=OOC]Ah, Weel actually has a rank of Know: Arcana.
Know: Arcana for hydras. (1d20+1=16)
And what Weel said: We have to spend some movement to get Gildrim out of the deep muck, but the hydra's going to have to spend a heck of a lot more to cross to us, yes? Sunder attacks and their AoO seem like a quick way to get widdled down if we have a viable retreat option. Or at least a better 'set up a flanking ambush' option.
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"Cut off the heads and scorch the stumps," says Gildrim tiredly, and clearly. "It's the only way."[sblock=OOC]The relevant Knowledge should be arcana, for magical beasts, which Gildrim doesn't have, but I don't think that makes a difference to anyone else. However, Bardic knowledge 26 is worth something.[/sblock]
Weel smacks his head. "Now I remember that thing from the scrolls at the temple. A hydro ... a ... hydra. If we had acid, we could use that on any stumps, too, but, um, maybe with all that bog in the way, we're better off trying to put some distance between us while it fights the muck?"
[sblock=OOC]Ah, Weel actually has a rank of Know: Arcana.
Know: Arcana for hydras. (1d20+1=16)
And what Weel said: We have to spend some movement to get Gildrim out of the deep muck, but the hydra's going to have to spend a heck of a lot more to cross to us, yes? Sunder attacks and their AoO seem like a quick way to get widdled down if we have a viable retreat option. Or at least a better 'set up a flanking ambush' option.

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