Swaps to customize your character

Yaarel

🇮🇱 🇺🇦 He-Mage
This is a thread for you to create swaps to customize your characters. Trade one race trait to get an other, or trade one class feature to get an other.

The swaps should be a reasonably fair exchange, and thematically appropriate.

Also consider creating a background or a feat that is specific to a race or class concept.
 

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(Work in Progress)

Race


Grugach elf traits
. For your wood elf, you can choose one or more of the following options.
• Swap out +1 to the Wisdom score and Fleet of Foot to get +2 to the Strength score.
• Swap out the Common language to get the Sylvan language.
• Swap out Wood Elf Weapon Training to get Grugach Spear Training (proficiency with spears).

Background

Grugach trapper.
You set traps to defend the campsite of your clan.
Skill proficiencies: sleight of hand, survival.
Tool proficiency: snares and pits. [To be added: description of stats for snares and pits.]
Special resource: know spell, Animal Friendship, can cast as ritual on one beast, per long rest.
 
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From a thing I'm working on:


Variant: Large Size
It's difficult to balance a Large-sized race, so many racial statistics present Medium-sized versions of Large creatures. Maybe these creatures are younger versions of the normal creatures, or runt versions. This variant allows such characters to grow to larger sizes over the course of their adventuring carreer.

When you reach a level in a class that grants the Extra Attack ability, you may exchange this ability for Large size, gaining a size increase instead of the ability to attack twice. You have to decide when you gain the level, and you can only exchange the actual Extra Attack ability, not other abilities which resemble Extra Attack. (For example, the warlock's Thirsting Blade invocation does not count and could not be exchanged, but the bard of the College of Valor does get true Extra Attack and thus could make the exchange.)

If you later gain the Extra Attack feature from another source, you don't get any more attacks, except as described below for fighters.

If you gain 11 levels in the fighter class, you may gain the Extra Attack feature, getting a single extra attack. Alternatively, you may grow to Huge size.

If you reach the 20th level of the fighter class, you may gain the Extra Attack feature, getting a single extra attack beyond what you already have. You can instead exchange this for growing to Gargantuan size.

These options are only available to PCs who are a member of a race that is typically larger than medium-sized, and you can only grow up to the maximum size for your race.

Larger size allows you to attack with larger weapons, which deal multiple dice of damage. Bigger weapons and armor cost more and weigh more; but, your carrying capacity also increases with size. See the tables below for characteristics affected by your size.​

Character Size: Combat Multipliers
SizeWeapon Damage DiceReachBattle Grid Size
Medium1+01×1
Large2+5 ft.2×2
Huge3+10 ft.3×3
Gargantuan4+15 ft.4×4

Character Size: Weight Multipliers
SizeEquipment PriceCarrying Capacity; Equipment Weight; Food and Water RequirementsCharacter Weight
Medium×1×1×1
Large×2×4×8
Huge×3×10×20
Gargantuan×4×20×50

EDIT: WTH? Why are my tables not working? Screw it, I'm not going to fix it, ENWorld needs to fix their BBCode.
 

I allow swaps for PCs to take Fighting Styles for one of their other 1st level abilities all the time. I am wholeheartedly against forcing players to multiclass a level of Fighter just to get a Fighting Style.

This mainly arises for non-Fighter/Ranger PCs that wish to dual-wield in order to get the bonus to damage on their off-hand. Certain deities for example have their "favored weapons" be dual-wielded, so I in no way want to prohibit the thematic mirroring of a cleric of theirs who wishes to follow same.
 

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