Pbartender
First Post
barsoomcore said:Not many, I shouldn't think, but I'm not very familiar with either of those systems. I'd be interested to hear what changes are necessary.
Well, to start off, in Spycraft there's no such thing as a standard action... All references to standard actions in the card wold change to "half action". Names of many skills and skill checks would have to be adjusted for Spycraft, since the skill list is much different than standard D&D. Other than that, benefits that refer to a feat name might need to be changed, since many of the Spycraft feats are different either in effect or name. All in all, the changes would be small, and most effect would work as-is.
For Iron Heroes, two main specific changes...
Hi There! Bye Now!
Play: Your turn
Effect: Gain the benefits of the spring attack feat this round.
"Spring attack" would need to be changed... It's a small part of a Feat Mastery Chain in Iron Heroes.
Crush your enemies, see them driven before you, and
hear the lamentations of their women.
Play: Your turn
Effect: You enter a barbarian rage, receiving all
benefits and penalties. You will be winded after the
rage ends.
There's no real barbarian rage... It's part of the berserker's "fury pool", and would need to be changed to reflect that.
I think most of the rest of them canbe used as-is for IH. Though... The usefulness of many of them shifts one way or another, due IH's reduced magic. Anything of them that help with poison, disease or ability score damage, for example, become far more valuable than they would be in D&D.