SWORD COAST LEGENDS "Dungeon Crawl Mode" Preview

If you wanted to know what real-time Dungeon Mastering looked like in the upcoming Sword Coast Legends D&D video game, here's a preview. "Join Technical Director Ross Gardner and Design Director Tim Schwalk as they face off in Sword Coast Legends’ highly anticipated Dungeon Crawl mode featuring real-time Dungeon Mastering." Sword Coast Legends is the Forgotten Realms-based video game coming later this year from game producer N-Space.


[video=youtube;Xm8r05oOiKA]https://www.youtube.com/watch?v=Xm8r05oOiKA[/video]
 

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I figure they will sell packs; monsters and environments. From the video, they place a Duergar tile set and Drow monster set on the dungeon, which I take, means a dungeon can have a lot of looks but can be basically the same layout.

Also, Beholder is a add-on based on your pre-order type, so we know not all monsters are in the basic game.

Also, be interesting IF dungeons could interface with Fantasy Grounds as I could see this as a tie in.
 



Mainly because it's similar to NWN and not Diablo, I imagine.

If you want to believe it, fine.
I see a lot less freedom in exploring, creating adventures (map editor) and environmental interaction than in NWN. The shown vidoes are a lot more like Hack & Slash games like Diablo or Mage Knight Apocalypse with a Dungeon Master mode tacked on.
 


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