Me and my friends are just starting with DnD 4e, although we played a lot off board games and other games, we recently completed “Keep on the Shadowfell” and are hooked. With the free program Masterplan I created a quest and this is almost coming to its end. This is not very exciting for you guys but it’s a little intro for you to understand my knowledge and there for my flaws in D&D.
At the end of my encounter, little story about a weaponsmith, I want to give them a custom weapon. I’ve always been a fan of the Legend of the Seeker novels from Terry Goodkind and wanted to create the Sword of Truth for DnD 4e.
It’s based upon a Magic Longsword +2 with a D10 dmg modifier. The first time I had the attack bonus set up to +4 and the power “Dance wih Death” as an at-will power. That’s now changed.
Sword of Truth +2
Dmg: 1d10
Truth seeker
(standard; at-will)
You can use this power whenever you would use an intimidate skill outside combat.
Effect: You immediately succeed the intimidate check. If the target is hostile / unfriendly after the success resolved you kill the target if the target is friendly and were telling the truth you kill the target.
Test of Pain
(minor; encounter)
The Sword of Truth gives you a test of pain; you lose 1/3 of your current HP.
Effect: Until the end of the encounter, you gain a +2 power bonus to attack rolls, and it deals 2d8 + … modifier damage. Increase attack to +4 and damage to 4d8 + … modifier at 11th and attack to +6 and damage to 6d8 at 21st level.
You can now use Dance with Death encounter power.
Dance with Death
(standard; encounter)
Melee weapon
Targets: One, two or three creatures
Attack: modifier vs. Reflex, one attack per target
You can use Dance with Death power only when you used Test of Pain during this encounter.
The memories of its past wielders, teach you the "Dance with Death" that is characteristic of life, war, and magic.
Hit: 2d8 + … modifier damage, and you can shift up to two spaces.
What do you think of it, still to strong or not?
Was also thinking off adding a penalty when using “Test of Pain” power. Something like: the rest of the encounter when you receive HP you only receive 2/3 of the total amount.
Thx for the advice.
At the end of my encounter, little story about a weaponsmith, I want to give them a custom weapon. I’ve always been a fan of the Legend of the Seeker novels from Terry Goodkind and wanted to create the Sword of Truth for DnD 4e.
It’s based upon a Magic Longsword +2 with a D10 dmg modifier. The first time I had the attack bonus set up to +4 and the power “Dance wih Death” as an at-will power. That’s now changed.
Sword of Truth +2
Dmg: 1d10
Truth seeker
(standard; at-will)
You can use this power whenever you would use an intimidate skill outside combat.
Effect: You immediately succeed the intimidate check. If the target is hostile / unfriendly after the success resolved you kill the target if the target is friendly and were telling the truth you kill the target.
Test of Pain
(minor; encounter)
The Sword of Truth gives you a test of pain; you lose 1/3 of your current HP.
Effect: Until the end of the encounter, you gain a +2 power bonus to attack rolls, and it deals 2d8 + … modifier damage. Increase attack to +4 and damage to 4d8 + … modifier at 11th and attack to +6 and damage to 6d8 at 21st level.
You can now use Dance with Death encounter power.
Dance with Death
(standard; encounter)
Melee weapon
Targets: One, two or three creatures
Attack: modifier vs. Reflex, one attack per target
You can use Dance with Death power only when you used Test of Pain during this encounter.
The memories of its past wielders, teach you the "Dance with Death" that is characteristic of life, war, and magic.
Hit: 2d8 + … modifier damage, and you can shift up to two spaces.
What do you think of it, still to strong or not?
Was also thinking off adding a penalty when using “Test of Pain” power. Something like: the rest of the encounter when you receive HP you only receive 2/3 of the total amount.
Thx for the advice.