DracoSuave
First Post
Submitted to CS:
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I have a trio of questions involving the classes Swordmage and Spellscarred presented in the FRPG.
1) There are a number of powers in the Swordmage list that are Implement keyworded. They use a light or heavy blade as their implement, but light or heavy blades are considered accessories for Weapon keyword powers normally. Now I know you don't get the proficiency bonus on Implement powers, but what about properties of the weapon? Do you get the high-crit feature of a weapon on Implement powers? What about Implement powers that have [W] damage notations? What about Weapon powers that don't? What about magical properties of weapons, like a power that deals extra damage on a hit?
2) What about feats that give you bonuses to attacks or alterations to rules using light blades or heavy blades (Nimble Blade, Weapon Focus, Blade Opportunist, Heavy Blade Opportunity, Scimitar Dance) or for weapons with multiple types, feats like Hammer Rhythm?
3) There are multiple powers in the Spellscarred class that have the Implement keyword. What are the implements that a Spellscarred uses for their powers? There are none listed in the FRPG that I can tell.
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