I'm not entirely sure what you are asking there. Do you mean what skills would relate to the merc company? Or what would the character need to do to be considered to have founded one?Thanx, that helps a lot...
have a question tho...
Gaining DPs... the destiny has to have far reaching ramifications if I understand correct... the one on that link FOUNDER say for example founding a mercenary company/guild... what would constitute bonus, penalty, and fullfilment from a GMs perspective?
Umm. If you start at level 1 you gain 1 destiny point. At each level up you gain 1 more. You can only have as many destiny points as you have levels (assuming you never spend any).Neither, what would the character have to do to Ward destiny points, get destiny penalties, and if I'm right reguarding what is needed for completion, it would have to have far reaching and galaxy wide ramifications for destiny completion