[T20] High Law and low justice

Trelene checks her watch and notes that the time to head to the space dock is close enough. She leaves quietly out of the Red Tide lounge and walks leasurely towards the dock.

Once there she checks in with Deriun Fenri and then waits for the call for boarding.
 

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* Whew! Just in time! *, Zaedhrarrg arrives panting at the dock.


Wide-eyed he looks around, taking everything in. Marveling at the large groups of people present, he looks around to check if he spots someone interesting.
Suddenly his ears perk upwards as he remembers his appointment.


* Wonder where I find this ..., what was his name again? Ferri the Darrian? Strange name! *


Zaedharrg pats down his seemingly oversized scout issue jacket, over and over decorated with trinkets collected on a thousand journeys.


* Where is it? ... This? ... Naa! ... Here? ... Ewww! Should have eaten that before. ... Ah, yes! *


He finally produces a many-times-folded piece of paper out of one pocket and begins to read.


* We hereby ... bla-bla-bla ... feel honored ... di-di-di ... with our representative Deriun Fenri. Hmmm, as I thought, a rather strange name. *


Unconsciously crumbling the letter into a small ball and stuffing it back into his service jacket, Zaedhrarrg heads to the indicated meeting point.
 
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Wednesday Post Please respond by Fri evening

You have all arrived at the boarding dock of the Keruuchan, an 800Ton subsidized liner owned and operated by HiranuCorp. It's a relatively new looking vessel, though somewhat smaller that you'd expect for this many passengers (more than 100 of you wait in the loading area), given the vast cargo areas you see being loaded currently. Looks like a lot of your fellows are headed for the low berths.

Based on the large, commemorative boarding cards they hold, most of the people around you seem to be participants in the HiranuVision contest, and most of these seem to be young Luriani (perhaps young enough for ths to be their first off-Daramm trip). Those of you who visited Red Tide earlier in the day recognize a surprising number of faces from the lounge, and those who went to McAllister see each other rather quickly.

In fact, more than a few of the passengers begin looking Saanath's way, trying to determine if it really was him speaking to the cop on the giant holovid near the boarding area. There is no audio except for a talking head in the corner explaining that this bystander had escaped injury, and had been able to provide police with a good decription of the Aslan's attack.

Finally Deriun Fenri steps up to a podium and addresses the crowd. He's a small man slightly deeper-than-expected voice and a personality that exudes well practiced friendliness. "Welcome, all of you, to the next great chapter of your life. After two weeks aboard the Keruuchan, you will arrive in Dukh just as the 68th quadrennial Mercantile Council gets undreway. Riches, excitement, and a rewarding career await potentially every single one of you! [applause, mostly from the younger set].

"Right now, we'd like everyone to step over to the staging area over there for some pictures and videos, and when we are though with those, we can hand out your room assignments and cuise itineraries."

There are a few complaints about the pictures, although they are squelched whn company representatives show them that accepting the boarding card served as permission to use a winner's likeness in Hiranucorp promotional material.

After everyone is arranged on the platforms (offworlders on the sides and in the back), Deriun stands in front of the crowd and gives an interview to HiranuVision consumer affairs reporter. "Hiranucorp was concerned that too few opportunites for local Daramiyyans to attend this important Council. We felt compelled to do our part to remedy the situation, and because of it, 100 of our fellow citizens get a chance at this historic opportunity. Now people ranging from some of the best and brightest graduates of Gateway University to a former Vice Preident of a Makhidkarun get the chance to join the greatest companies in the domain, or to perhaps strike out on their own with backing from those companies." The camera has panned across the assembled passengers as he speaks, but seems to finger on the as et unmentioned non-Daramiyyans. So, he adds, in an almost apologetic way, "Note also that Hiranucorp is proud to adhere to the Emporer's equal opportunity regulations, and have therefore extended the same opportunities to twenty very lucky off-worlders. We wish them good luck at the council as well."

The interview continues for several more minutes, and people are starting to get a bit impatient. A few whisper about thier worries regarding low passage, more than a few just want to get things going

OOC: Sorry - power outage last night. Wanted to post this much at least, more to come.
 

When the interviews are complete, company representatives star distributing itineraries, and inviting the low berth passengers to board. the crowd Thins down by about 50. The rest of you are called up in groups of one, two, or three, depending on the capacity of your stateroom.

Specfically, these are your room assignments:

Trelene - Ducal Stateroom

Zaedhrarrg, Ruzz'Koff, and a young, tough looking Luriani graduate named Cassius Oranu.

Quinn and Anaarisi Rigan, a mixed-race human with obvious dreams of credits dancing in his head.

Ktarlewaweikye and a talkative young vargr named Vyrkris.

Tomas, Saanath, and a dour old Solomani merchant named Eduardo Jimenez.

Your rooms look comfortable, if a little small (especially the triples). They are also all in the same area of the ship (The smaller minority staterooms need to be in the same area as the Duacal rom to compensate for the size of the large suite), and will be served by the same steward, Bilem Lenruli, a human of Vilani stock. There is a passenger's lounge and restaurant (included in your passage) relatively near the rooms. Up one deck are the Casino and the First class restaurant (not included in your passages, unless you didn't participate in the contest and used a high passage voucher), as wells as the best staterooms, and the captain's dining room. The Bridge and the officers' quarters are also on that deck, the the remainder of the crew is on your deck. [deckplans posted shortly]

After you've settle in a bit, Bilem comes by your rooms to ask if you need anything, and lets you know you'll be getting underway as soon as some last minute cargo clears customs and is loaded. You've probably got half an hour to talk with your roommates or roam about before you need to strap in for launch.
 

"So, welcome to the Clan of the Equal Opportunists," Saanath says to the two others. The smile does not seem to really reach his eyes.

"I'm Saanath. Its nice to meet you. This is a whole lot nicer than the cabin on my last ship, so you can take your pick of the berths."

After they do so, Saanath will thow his stuff down on the remaining bed.
 
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doghead said:
"So, welcome to the Clan of the Equal Opportunists," Saanath says to the two others. The smile does not seem to really reach his eyes.

"I'm Saanath. Its nice to meet you. This is a whole lot nicer than the cabin on my last ship, so you can take your pick of the berths."

After they do so, Saanath will thow his stuff down on the remaining bed.
"Eduardo. Good to meet you, Saanath. Don't let the 'minority' bit worry you, son - it's just for the locals. Should get better once we enter jumpspace. 'Course, it'll get worse once we make Dukh. Price of doing business, no?
I'll take the berth by the door. That a problem, Jefe?" he asks Tomas.
 
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Ktarlewaweikye nods and makes polite noises to the people she had passing knowledge of (including those from McAllister's) and to her new bunkmate. When they finally get on board, she stows her belongings distractedly and prowls the room as the Vargr talks. When Bilem comes in, she bares her teeth at him in an approximation of a smile and as soon as he leaves, continues the search of the room. When she's satisfied the room is secure (if she's satisfied), she will take out the blood sample she had retrieved earlier and test it using the less-than-adequate medical equipment [Field Med Kit and Hand Comp, mostly] she brought with her. If the Vargr takes interest, she says, "I'm a medical doctor, and this sample came from a former patient of mine. There were some . . . curiosities about him, and I hope to discover something from his blood . . ." She will trail off and her next actions will depend on how the Vargr responds.
 

ooc: Your search turns up nothing, but of course those checks are made secretly. ;)

Vyrkris watches with mild interest as you prepare the blood sample. "What are you looking for?" She pauses briefly for a response. "So, um, do you work for Pharmacorp? Or maybe one of the other companies? We - my friend Felin and I - we're going to apply together, but we haven't decided where yet. Maybe Makhidkarun, maybe Delgado. We'll see when we get there , I guess. " ]

She is clearly a little nervous about something - maybe the trip.
 

Quinn suffers through the promotional events with an ill humor. He's had enough of Daramm, and isn't really in the mood to conceal it, though he does attempt to remain off-camera as much as is possible.

When he arrives in his stateroom, he grunts his general disapproval and flings his duffel onto his bunk. He flops down beside without paying his berthmate any mind and pulls out his portacomp.
 

Ktarlewaweikye smiles briefly at Vyrkris. "I'm a doctor." She shrugs. "If something unusual comes up, I'll find it. I don't know what exactly to look for, so I'm just looking." Before answering the Vargr's second questions, she pauses to contemplate the blood sample. "I don't work for anyone right now. I just graduated with my second doctoral degree," she says a tad proudly. "Why didn't you and your friend Felin request to be bunked together? I didn't know anyone before I got here, but had I, I'm sure I would have asked." She doesn't sound unfriendly, or unwelcoming, but she is a bit surprised by her own verbosity.
 

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