MoogleEmpMog
First Post
Mr. Lobo said:My lack of knowing Arcana Unearthed!
Thanks for the update. To go on record my response to your post was a knee-jerk reaction in the form of "Gaaah...I can't run an encounter based on that stat block! What about all this other stuff?" Also, I like fully prepping my NPC's. I try to make them unique with different items and treasure and having their readied spells copied from the SRD into the block itself. Looking up everything helps keep the rules fresh for me. To me it's all part of the game and one of the reasons I enjoy DMing.
And I don't want to be "taken out of the equation"! Even if the rules authors were striving for this I don't think they succeeded much better than in previous editions. Many complex rules issues involving both DM and players attest to this as discussed in Sage Advice, the DnD Main Faq, and the rules clarifications posted on the WoTC web site.
Actually, MY lack of knowing Arcana Unearthed (and in a thread Monte himself is posting in - my shame shall be eternal

I actually do quite a bit of looking-up and copying and so forth, but that's just because I also enjoy doing it. I especially like ferreting out obscure PrC combos and unique special abilities to throw at the players. The final stat blocks end up looking like the one I gave, though, because I find them more convenient. Except without the class reference error.

I don't want to be taken out of the equation, either, and I much prefer GMing. On the other hand, I've never felt that the d20 rules held me back, and I have seen them restrain some inexperienced GMs. I think it's best to target the D&D core rules heavily to newer players - superior systems like Conan, AU and d20 Modern are there for the vets
