Pax said:..."fail your open lock by 5 or more and get stuck by a poisoned needle"...)
it's fair to assume the Rogue simply triggers that trap (and spoils his take 20, as a result).
Thanee said:Normally you simply cannot take 20 in that case.
Bye
Thanee
Yeah... I wouldn't be saying to the Rogue, no 'take-20' on that door..Taren Seeker said:You can still take 20, you just automatically trigger the trap. *edit* There is still no penalty for failing to pick the lock, since even if you rolled and succeeded you would still get whacked by the trap for interacting with the door/lock. (If that's what the trigger for the trap is)
But what if he took 20 searching for the trap beforeTaren Seeker said:You can still take 20, you just automatically trigger the trap. *edit* There is still no penalty for failing to pick the lock, since even if you rolled and succeeded you would still get whacked by the trap for interacting with the door/lock. (If that's what the trigger for the trap is)
Then the rest of the party left 10 minutes ago...DarkMaster said:But what if he took 20 searching for the trap before.