Li Shenron
Legend
Bauglir said:The way I see it, taking 10 is doing something in a careful and controlled manner - it would represent the best result you could expect without either good luck (as in a random roll) or some trial and error (take 20)
The problem is that, while you are not counting on good luck, you should not expect to utterly eliminate luck by being careful. It could be argued that you might expect to eliminate bad luck but not good luck!
Think of Indy with the bag of sand: perhaps it was very difficult to get it right (DC 25) even if he's good (+10). How is it possible that with all his carefulness he cannot succeed (Take10 -> result 20), but he can succeed when in a rush (if he rolls 15+)???
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WARNING: House Rule
I don't know how, but it just came to me RIGHT NOW, I've never thought about this before, but it seems pretty a good idea to me!

When taking 10 (normal conditions apply), instead of simply assuming you rolled 10, you roll a 1d10+10.
This would mean that when you are not in a rush, comfortable and concentrating etc... you roll 1d10+10 which means minimum 11 and maximum 20. When in a rush you roll the normal d20.
What do you think? This way there is no advantage in being reckless. No problem in taking10 and then finding out you shoud have rolled d20.
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