Tale Weaver's Vampire: The Masquerade Game Board

Downtown Denver

Clover felt a scream try and escape her lips as she watched Ruby get hurt, but no sound came. Instead, she felt herself jump forward and make a grab for the tire iron that had harmed her friend. How dare they!?

1d20+4 → [16,4] = (20)
Wrestle the tire iron from the vampire so that I can give them a taste of their own medicine! (lol, what with my measly +1 strength modifier...)

The vampire laughs as he hits Ruby in the face with the tire iron. He holds it up in the air as he does so giving Clover the chance to grab it and try to wrestle it out of his hand.

Opposing Attack Roll
1d20+6 → [6,6] = (12)

Clover manages to grab the tire iron out of his hand. "What the...hey give that back!" he yells angrily.

Mapy Map Map
 

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The vampire laughs as he hits Ruby in the face with the tire iron. He holds it up in the air as he does so giving Clover the chance to grab it and try to wrestle it out of his hand.

Opposing Attack Roll
1d20+6 → [6,6] = (12)

Clover manages to grab the tire iron out of his hand. "What the...hey give that back!" he yells angrily.

Mapy Map Map
Ruby winced as the tire iron cruelly slammed into her face. She yelped and then snarled back at the vampire in front of her. She laughed again as Clover outsmarted him by snatching that horrible thing.
Ruby now though the other vampire was being a little too cozy with his hug and decided to try to end it before he gets frisky.

Ruby Backwards Headbutt!!
1d20+3 → [11,3] = (14)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001674/">1d20 3=14</a>
added feat improved attack +4= 18 total

Damage
[1,3] = (4)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001684/">1d3 3=4</a>
 
Last edited:

Downtown Denver

Ruby winced as the tire iron cruelly slammed into her face. She yelped and then snarled back at the vampire in front of her. She laughed again as Clover outsmarted him by snatching that horrible thing.
Ruby now though the other vampire was being a little too cozy with his hug and decided to try to end it before he gets frisky.

Ruby Backwards Headbutt!!
1d20+3 → [11,3] = (14)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001674/">1d20 3=14</a>
added feat improved attack +4= 18 total

Damage
[1,3] = (4)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001684/">1d3 3=4</a>

You need to do a grapple check instead of a normal attack. You add your grapple midifier to your roll. Feel better! :)
 

Koln feels a bit hurt by the other vampires' lack of attention after his dramatic entrance with theme music. He grumbles and crosses his arms like a frusterated child, "Well fine! I don't want to dirty my hands with the likes of you two anyway. When I was a child I was told of vampires with an air of culture and intelligence about them. Legendary figures with castles, libraries, cloaks, and armed with rapiers. Instead I find myself being confronted by two vampires in street clothes armed with... is that a tire-iron? Ok, a tire iron."

Again Koln is ignored as the vampires attack, seeing Ruby struck sends him into a rage, his fist loudly punching a nearby wall, leaving a bloody imprint as Koln measures up his prey from under the brim of his hat. Checking their Auras!

Feel better sarahchan! You're in Father Koln's prayers, Amish or not!
 
Last edited:


Downtown Denver

Ruby winced as the tire iron cruelly slammed into her face. She yelped and then snarled back at the vampire in front of her. She laughed again as Clover outsmarted him by snatching that horrible thing.
Ruby now though the other vampire was being a little too cozy with his hug and decided to try to end it before he gets frisky.

Ruby Backwards Headbutt!!
1d20+3 → [11,3] = (14)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001674/">1d20 3=14</a>
added feat improved attack +4= 18 total

Damage
[1,3] = (4)
Roll Lookup
<a href="http://invisiblecastle.com/roller/view/2001684/">1d3 3=4</a>

Actually, so as not to hold up the game for something so trival I'll just take the 11 you rolled and add your grapple mod to it. So now it is this:

11+5=16


Vampire1 Opposing Grapple
1d20+4 → [14,4] = (18)

Ruby struggles but fails to break free from the vampire's hold on her.


http://invisiblecastle.com/roller/view/2002704/

 

Downtown Denver

Koln feels a bit hurt by the other vampires' lack of attention after his dramatic entrance with theme music. He grumbles and crosses his arms like a frusterated child, "Well fine! I don't want to dirty my hands with the likes of you two anyway. When I was a child I was told of vampires with an air of culture and intelligence about them. Legendary figures with castles, libraries, cloaks, and armed with rapiers. Instead I find myself being confronted by two vampires in street clothes armed with... is that a tire-iron? Ok, a tire iron."

Again Koln is ignored as the vampires attack, seeing Ruby struck sends him into a rage, his fist loudly punching a nearby wall, leaving a bloody imprint as Koln measures up his prey from under the brim of his hat. Checking their Auras!

Feel better sarahchan! You're in Father Koln's prayers, Amish or not!

The two vampires see Koln staring at them. They look at each other and shrug.

Koln
[sblock]
Both of their auras are a pale form of this color:
Dark or muddy blue: Fear of the future; fear of self-expression; fear of facing or speaking the truth.
Koln does not sense any incredibly evil influence over them to explain their violent actions. It gives him the same feeling he felt when fighting the street punks.
[/sblock]
 

Downtown Denver

Vampire1 shifts Ruby to the ground to pin her down making her immobile.


Here are some grapple rules if you are confused. Anyone who doesn't want to use their grapple mod can use Escape Artist to get out of a grapple (for Ruby it doesn't matter). The Map hasn't changed but Vampire1 would be inside Ruby's space.
 


Before she even had a chance to think, Clover suddenly found herself in possession of the tire iron which had harmed her friend. She clenched the cold steel in her hands in surprise: as though she had no idea what to do now that she had actually gotten the thing. And really, did anyone (least of all herself!) ever actually expect her to have been able to snatch the thing?
In her moment of awe over finally having done something right, she suddenly watched in horror as Ruby was wrestled to the ground. And then,
BAM!
Clover recoiled in shock as the other vampire began moving at her angrily and punching wildly. One fist managed to hit her, and she narrowly avoided another as she moved out of the raging vampire's way.
She was now closer to Ruby and her assailant. Though she was still angry at the one that had punched her, she realized that it was imperative that she do something to help (especially since Koln seemed to be blankly standing off to one side and idly punching the wall for no apparent reason other than to kill him).
'He chooses the worst times to embrace his insanity!'
She jumped at Ruby's attacker, tire iron high above her head and ready to do some serious damage to his pretty little pearly whites!

1d20+4 → [16,4] = (20)
Taking a swing at Ruby's attacker (I think I rolled correctly... I added the attack bonus as if this were a violin case, since I'm sure that a tire iron does more damage than a violin case)

1d4+1 → [1,1] = (2)
And its accompanying damage
 

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