Tale_Weaver
First Post
Downtown Denver
It's the right bonus but tire irons do 1d6 damage so I'll make the roll here.
Clover's Damage Roll
1d6+1 → [3,1] = (4)
Vampire1 takes 4 (bashing) damage.
The vampire growls as Clover strikes him on the back of the skull with the tire iron.
Ruby's turn.
Before she even had a chance to think, Clover suddenly found herself in possession of the tire iron which had harmed her friend. She clenched the cold steel in her hands in surprise: as though she had no idea what to do now that she had actually gotten the thing. And really, did anyone (least of all herself!) ever actually expect her to have been able to snatch the thing?
In her moment of awe over finally having done something right, she suddenly watched in horror as Ruby was wrestled to the ground. And then,
BAM!
Clover recoiled in shock as the other vampire began moving at her angrily and punching wildly. One fist managed to hit her, and she narrowly avoided another as she moved out of the raging vampire's way.
She was now closer to Ruby and her assailant. Though she was still angry at the one that had punched her, she realized that it was imperative that she do something to help (especially since Koln seemed to be blankly standing off to one side and idly punching the wall for no apparent reason other than to kill him).
'He chooses the worst times to embrace his insanity!'
She jumped at Ruby's attacker, tire iron high above her head and ready to do some serious damage to his pretty little pearly whites!
1d20+4 → [16,4] = (20)
Taking a swing at Ruby's attacker (I think I rolled correctly... I added the attack bonus as if this were a violin case, since I'm sure that a tire iron does more damage than a violin case)
1d4+1 → [1,1] = (2)
And its accompanying damage
It's the right bonus but tire irons do 1d6 damage so I'll make the roll here.
Clover's Damage Roll
1d6+1 → [3,1] = (4)
Vampire1 takes 4 (bashing) damage.
The vampire growls as Clover strikes him on the back of the skull with the tire iron.
Ruby's turn.