D&D General Talking Animals

Earlier this year I ran a 2e adventure where you encounter a talking giant owl. I saw no reason to change this, despite the fact that giant owls in 5e do, not, generally speak. None of my players acted like it was anything strange (though one was convinced it was a Druid in beast form, lol).
 

log in or register to remove this ad

Just yesterday I was looking up ways the reincarnate spell has worked throughout the editions, since I'd like to make my own tables for it if it ever comes up. In some editions the options included regular animals right alongside humanoids and some more monstrous options.

I think you could take some animal statblocks, use the awaken spell for guidance, and whip up a character race that is balanced against others while still having all the features from the MM and close hp. Of course, that only works well for certain animals and there are a lot more it doesn't work for.

I'd allow an awakened animal to learn to cast spells. It might be hard to do when you are just shapechanged, but when you were born in that body and have been granted speech, no reason you couldn't figure out how to make functional somatic components and manipulate materials just like dragons and other non-humanoid casters.

In the Feywild awakened plants and animals are common (and although I didnt see it written anywhere, I assume they arise spontaneously there, rather than that there are a bunch druids running around on casting sprees).
 

The Beastlands and the gate-town of Faunel are canonically lousy with talking animals -- former mortals, now divine beasts of wild freedom. No construction necessary, they just dwell in the wilds, and are happy there.

I'd typically embrace a talking animal PC. Might be some weird corner cases we'd need to smooth over, but Red XIII is a viable character archetype at my tables, hahaha.
 

Ever been owned by a bird?

Consider some of the larger parrots: IRL many are capable of speech, some function at about the level of a two-year old, and tend to have the attitude of a much larger creature (think dinobirb).
Also, they have two backward facing toes, and the beak gets used like a hand (the upper and lower beak can be moved independantly).

Add an awaken spell, and decide how many "naughty words" your feathered fiend knew before being awakened. [PIKE IT, BERK!] Then go watch some of the videos posted online of wild cockatoos in Australia and their antics (opening garbage cans, etc...)

Plenty of role playing options.
Swinging upside down from a chandelier while singing bawdy songs? Why not? 😈😁
 
Last edited:

Remove ads

Top