brendan candries
First Post
Nice thread btw.
I happen to agree with dracona's remark though.
4e defenders are challenged by walking the fine line between underperforming and overperforming in their role as "tank".
As a defender you can:
1. Pump your defence at the cost of offfence: this will make you a less likely target and you will actually not profit 100% from your defence increase. Your damage will get an increase due to challenges on the other hand.
2. Pump your offence at the cost of defence: considering you become a more likely target, you will 'personally' start to cost the party more resources and your challenges will trigger less often. But you are more 'defending' your allies from taking hits.
Who's the best defender? I don't know. Can you go wrong?
It's hard to quantify the impact of marks/challenges since they have positive and negative results both for being ignored and not being ignored.
What I did learn though through a few testgames and some reflection (we're finishing our last 3.5 campaign right now):
A dwarven fighter with high str/con using a 2-handed axe (instead of a shield) and the potent challenge feat for good measure is a good defender! MMORPG would say: "Damage spec! Bad tank!" But the Combat Challenge class feature acts like the equalizer here.
I happen to agree with dracona's remark though.
4e defenders are challenged by walking the fine line between underperforming and overperforming in their role as "tank".
As a defender you can:
1. Pump your defence at the cost of offfence: this will make you a less likely target and you will actually not profit 100% from your defence increase. Your damage will get an increase due to challenges on the other hand.
2. Pump your offence at the cost of defence: considering you become a more likely target, you will 'personally' start to cost the party more resources and your challenges will trigger less often. But you are more 'defending' your allies from taking hits.
Who's the best defender? I don't know. Can you go wrong?
It's hard to quantify the impact of marks/challenges since they have positive and negative results both for being ignored and not being ignored.
What I did learn though through a few testgames and some reflection (we're finishing our last 3.5 campaign right now):
A dwarven fighter with high str/con using a 2-handed axe (instead of a shield) and the potent challenge feat for good measure is a good defender! MMORPG would say: "Damage spec! Bad tank!" But the Combat Challenge class feature acts like the equalizer here.