Gammadoodler
Hero
Not really in most cases. Bonus action disengage would typically be enough to safely get them to non-disadvantaged attacking. Basic movement would be adequate for unsafe non-disadvantaged attacking. And, safe or unsafe, bonus action or not, there is no change to their number of attacks.In theory, the same holds when a ranged character is in melee.
They either have to lose attacks, or attack at disadvantage.
This depends on the DM being aggressive about engaging ranged PCs, naturally.
The reverse is not true for TWF. They get 2 attacks if they can reach the target with base movement, 1 if they can reach with a dash, and zero if they can't reach with a dash.
This is all not even considering the superiority of disadvantaged long range attacks vs. zero attacks.
It's still all DM encounter design dependent though, which is why I'm wondering what the break points are for how many attacks the TWF has to lose before their ranged counterpart pulls ahead.