Central City Mall, 1;47pm, Oct 30, 2004
Initiative Round 3…
29 - Cat’s Eye
25 - Wondergirl
23 - Batgirl
23 - Argent
22 - Superboy
22 - Terra
22 – Simmer
21 – Impulse
20 - Nightwing
19 - Arsenal
19 - Hawk
19 – Jinx
17 - Beast Boy
17 - Gizmo
16 - Robin
13 – Starfire
13 - Cyborg
12 – P.O.W.E.R. Flying agents
12 - Risk
11 - Raven
10 – Flying Thugs
9 - Dove
8 – Aqualad
6 – Red Tornado
6 – Thugs (running around the Mall)
4 – Psimon
3 – Mammoth
B&N BOOKSTORE
Raven spits the last of the acidic bile from her mouth and whispers her threat to Psimon…
success in Fort save, can react normal next round
…as she struggles to standing on wobbly feet.
Cyborg is still frozen still…
Until ordered to do something else, Cyborg cannot move BUT he can use mental abilities, He uses his DataLink (at Range) to send a message to everyone's Amix card. SOO on Initiative Order 12 or less, people hear the message if they wish to change their action
"…bzzzz…cccrrrraaaaack…. this is Cyborg… zzzzzzck….we are in the northwest B&N Bookstore….bbttzz…1st floor in the south employee entrance…kkkkrrrrkkk… Raven needs assistance now!"
Psimon looks over at Raven saying "Now pet you will have to learn to obey me at all times… this is an important lesson I will teach you. For you see when H.IV.E. is done with you… when you 'perform' the act you where born to play, you are mine… until I bore of you of course. I will now kill your friend to teach you…Cyborg shot yourself in the head, the unarmored part, with that fancy little arm blaster you have there, maximum power please."
Mental Control to Cyborg, 'shot yourself' total roll 21, above 15+Cyborg Will save (+1). Cyborg gets to resist roll is 16+1, fails.
Cyborg Power attacks himself, can't really miss as he is standing still he is Helpless. Power Attack -5 to hit, +5 damage, attack roll 14+7 -5= 16 vs. Flat-footed DEF with an extra -5 (for 0 DEX), a hit. Damage save vs. DC33 (+5 critical as it is a 'coup de grace' and -4 for protection/ half what he would normally get because he is suppose to shot the unarmored part. Normally this is not an option but he is an NPC sooo) save is 11+4=15, missing it by 14, takes a lethal hit and is disabled
Shaking, the blaster raises to his head and then Cyborg fires, and knocking the legs out from under him. Psimon laughs "Wonderful, isn't it pet?"
FOOD COURT
Batgirl snatches up an Assault Rifle and fires a shot burst into Shimmer's back…
three hits, the first is a Critical Hit! Damage save for Shimmer, first attack vs. DC21+5 =26, total roll is 25!, takes a Stun hit (Shimmer has Durability, anything under her Damage Save modifier is consider a Stun hit), Saves for the other two vs. DC21, are 21, makes it and 15, d'oh, missing it by 6. Shimmer takes a Stun hit and is Stunned.
…and the villainous screams in pain and staggers in midair, and then falls the 80ft to the floor below, throwing up dust and debris!
Mammoth shouts "NOOO… I will kill you B$#@&… YOU HEAR ME I WILL KILL YOU!"
Suddenly Argent comes flying into the food court from the 3rd floor balcony and saying "Bastards!" She is glowing with dark reddish energy and she blasts two of the P.O.W.E.R. power-armored suits with plasma bolts from each hand…
Rapid Shot, Energy Attack rolls 16 +8-2 (rapid shot)=22 hit, and 9 +8 -2 =15, hit. Each needs to make a Damage save vs. DC24L (-6 for armor [ops I mess up their armor level!] first is 4, misses it; the second 14, miss
…one is blown almost in half while the other is thrown back screaming to the floor below!
Superboy, untangling himself from the steel and plaster balcony, flies at Mammoth, his right fist aimed at the brutes face…
HP to become unstunned. Attack roll 17+9 -3=23, hit. Damage save for Mammoth vs. DC36 (-11 for protection) is 14, missing it by 10… hmm will hold off spending Villain points as the odds are not great, so Mammoth takes another Stun hit and is Stunned
…and with another huge KA-CRACK, the brute's head snaps back and he is thrown 70ft back into a support column, breaking it in two and collapsing part of the above floors down onto him! Superboy continues flying up some 20 feet.
Terra slams another huge rock into a set of agents on the 3rd floor, trying to take out the last there…
Using Elemental Attack, Area Effect. Attack roll, 5 +8=13, hitting one of the thugs. She catches another five thugs. Dave save vs. DC20 (-3 for their armor), is 16, 4, 12, 3, 13. All failing
…burying them under a ton of rock!
Shimmer pulls herself up out of the rock and debris, looking up at Batgirl "You little witch, how would you like some mustered gas in your lungs?" and raises her hand to point at her, as a fowl looking beam shots out…
Spend a Villain point, half-action to Stand. Attack roll vs. Batgirl 19, misses
…but Batgirl dodges easily out of the way "ARG stand still damn you!"
Impulse, seeing the P.O.W.E.R. armored suits flying down one of the hallways cases after them (the ones going for Hawk, Dove and Aqualad)
I will post his actions below with that group)
Nightwing spits out a great deal of blood from his lungs and starts breathing better…
without Shimmer concentrating on it, the power stops, he is no longer suffocation, but he is still out
Arsenal moans and rubs his head. Peeking out from his cover to see what is going on and readying his bow…
Arsenal is now unstunned and can react normally next round
Jinx grows at Robin "Pok sul Gawf oktin YAQ", retreating back and a huge hammer of flame appears above her and slams down onto Robins area!
Move back 15ft, spend a Villain point to get Area Effect on Energy Blast, attack roll total 18 miss. Robin gets a saving throw for half vs. DC19, roll is 19+11=30, makes it. Damage save vs. DC20L (-5 for armor) roll is 12+1, missing it by 2. Robin takes a Lethal Hit
As the hammer slams down, Robin is able to jump out of the way of most of it, but it still burns him lightly as he grunt a bit in pain.
Beast Boy Rhino bellows in rage again and charges through the last (more or less) of the terrorist on the 2nd floor….
Attack roll 17+8= 25, hitting six thugs. Damage saves vs. DC25L (-3 for armor) are 16, 17, 19, 4, 21, 11; all fail
…sending six bodies flying (some over the balcony, some back to slam through shop windows, etc)
Gizmo not seeing Arsenal, smiles up as Argent appears "Oh pretty" flying a bit that way, and fires one of his blaster barrels at her…
Attack roll total 23 (+2 for flank) for 25, hit. Using power-stunt from main weapon, Paralysis. Argent will save vs. DC21 is 14, a miss. Paralyzed
…and an arch of electricity zaps through her body. She screams in pain and falls crashing to the ground not far from where Arsenal is!
Robin grunts in anger and advances on Jinx, slamming his staff into her again…
Attack roll, power attack -5 to hit, +5 damage. Attack roll is 17 +12 -5 =24 a hit. Damage save for Jinx vs. DC26S (-9 FF) is 12, missing it by 5, Jinx takes another Stun hit
…catching her in the stomach. A field of energy flashes around her that stops most of the blow but she still cries in pain and scowls at the young hero "I will kill you, you know!"
Starfire, her hands glowing angry with greenish energy blasts the last two P.O.W.E.R. armored suits…
Rapid shot, Attack roll 13+9-2=20 and 7+9-2=14, both hits. Damage saves for the two vs. DC25 (-6 armor) is 14 and 8, both missing
…smashing the pair back into the ground blow!
Risk comes running out of the hallway Argent came from and seeing her falling to the ground, he yells "ARGENT! Shorty you just make the last mistake of your life!" and he leaps of the balcony, sailing straight at the little gadgeteer…
Running move to edge of 3rd floor balcony (70ft), Heroic Surge to leap off attacking Gizmo (leaping charge 80ft) +2 to attack -2 to defense. Attack roll is 5+11+2=18 a miss!
…but Gizmo flies out the way at the last second and Risk slams into the ground. Rolling to his feet he growls at Gizmo "I'm going to smash your punk face into the ground"
The Flying Agents, one with a bazooka, continue poring fire on Starfire…
Heavy weapon attack roll total is 10, d'oh!
Attack with Autofire, 1st (17, 15, 7), 2nd (8, 5, 19), and 3rd (4, 19, 9), all misses
…but the fast flying alien avoids their fire, flying and diving through the storm of bullets!
Red Tornado, frustrated that the students are not fleeing, and hearing Cyborg's message turns on the wind spinning between his legs and flies down the 1st floor hallway heading to help the pain…
The last of the terrorist around the balcony fire at those they each want to kill the most…
bazooka fires at Rhino Beast Boy, attack roll 18 a hit! Damage save for Beast Boy vs. DC23L (-4 for Rhino hide) is 5+5 =10, missing it by 9 (unless you wish to spend a Hero point, if so I will edit. Beast Boy takes a Lethal hit and is Stunned.
One terrorist with an assault rifle fires at Terra. Attack rolls 15, 12, 14. No hits
One terrorist fires at Batgirl. Attack rolls 16, 3, and 16. No hits
…while none hit Terra or Batgirl, Beast Boy takes a missile into the side of his body and is knocked back through a window and destroys a display case. When the dust settles, his small human body has returned.
The debris pile where Mammoth disappeared under is smashed aside as the brute stands within it "Super-Punk you just made me mad… I HATE YOU KIDS! ARG!! and he picked up a huge section of a collapsed pillar and throws it at Superboy…
HP to become unstunned. Superboy is 90ft away so to far to get to this round, so he using an Improvised Weapon, a big rock. Mammoth has Improvised Weapon Proficiency (sort of a made up feat to allow him to not get the -4 to using these weapons) and throws it at Superboy. It is a light weapon to him so 40ft range increment, so -4 to hit. Attack roll total 14, a miss!
…but the pillar misses him by a hair and slams into the 2nd floor knocking part of it down and collapsing a section of the northwester floor…
3RD FLOOR COMING TOWARDS THE FOOD COURT, NORTH HALLWAY
Cat’s Eye growls and leaps into the terrorist around her...
first attack hit, Damage save vs. DC27L (-3 for armor) is 10, misses it.
Grab, success.
Heroic surge to throw (note that 'Improvised Weapons' do your Strength damage or their Hardness and are at -4 to your attack roll. He is 'light' so your Range Increment is 40ft). Hit but no crit, damage save for both is DC22L (-3 for thug, -6 for P.O.W.E.R. armor) are 6 and 7, both fail
…the first thug is almost decapitated, while she grabs another one and flings him at the P.O.W.E.R. armored agents! The thug cracks against the hardarmor suit and throws both out over the balcony and to the floor below
Wondergirl punches the terrorist with a bazooka square in his flak chest plate…
Attack roll 8+8 =16 hit, Damage save vs. DC29S (-3 for armor) is 4, failing by more then 20
…and pushing it all the way back into the terrorist spin as most of his bones shatter. He is flung back 60 some feet and disappears to fall down to the floor three stories down.
The remaining thugs curse and continue fighting on!
Two assault riflemen from behind attack Cat's Eye. Autofire rolls (natural 20! 4, 16) 2nd (16, 3, 9). One hit!
One heavy weapon rocket shooter from the rear attacks Wondergirl and one assault riflemen in the front and 2 in the rear. Heavy weapon attacker 25 a hit! Autofire rolls; 1st in front (16, 14, 11) 2nd (14, 19, 3) and (4, 11, 5) all misses
Defection roll against bazooka is 15+12 =27, success. Attack roll is 14+8=22 a hit. Damage save for agent DC23L (-3 armor) is 7, failing.
Deflection roll for Cat's Eye's attack against her, is 1+10 misses.
Cat's Eye damage save vs. DC21L, is 17+7 =24 makes it.
One bullet grazes Cat's Eye's shoulder but she ignores it, while Wondergirl somehow knocks one of the missiles back into its firer and he explodes in a bloody mess!
2ND FLOOR OUTSIDE SPORTING GOOD STORE (ft NE of the Food Court)
Impulse appears from down the hall and moving faster then can almost be seen, punches the four P.O.W.E.R. armored agents hundreds of times each!
Move 75ft, Attack with Rapid Takedown attack, attacking all four armored suits. Attack roll is 3 +8 +2 (flanking) is 13 a miss!!!! D'oh
…but his jumps back crying "Ow, Ow, Ow, that hurt!"
Hawk, his wounds closing over on themselves, growls and leaps back into the group of terrorist…
heal 1 Lethal hit. Attack roll 3+13 =16 a hit. Damage save for thug vs. DC28L (-3 for armor) is 11, failing bad
…and his fist cut the man in two!
Dove moves to the next civilian, a young girl of maybe 9 or 10 years old, bleeding badly from a leg wound (it must have hit a vein!), and she has passed out…his touch stops the bleeding but he is not 100% she is even still alive.
The four P.O.W.E.R. armored agents turn two of their blasts against the young heroes…
Against Impulse, attack rolls 16 and 17, both missing. The others seem not to care about their 'comrades' and do not take the -4 to fire into melee combat, so if they miss they hit the terrorist. Against Hawk, 1! and against Aqualad 19 a hit!
Damage save for thug vs. DC23L (-3 armor) is 5, missing it by 15
Damage save for Aqualad vs. DC23L (-5 for protection) is 11+7 =18, success.
…both missing Impulse, and one misses Hawk and turning one of the terrorist into a ball of fire. Aqualad catches a blow against his left thigh but it seems not to affect him…
...he grunts and smashes a fist into the last terrorist…
Aqualad attack roll 6+10=16 a hit, Damage save for thug vs. DC24L (-3 armor) is 15, missing it
…snapping the thug's neck and throwing him back!
OK just for my own records I have spent a total of 10 Villain points so far.
Conditions of NPC’s…
Mammoth has taken 2 Stun hits
Simmer has taken two Lethal hits
Gizmo has taken a Lethal hit
Psimon has taken a Stun hit
Jinx has taken a 2 Stun hits
Robin has a Lethal hit (still an NPC?)
Nightwing is Uncurious
Cyborg is ‘held’, has a Lethal hit and is Disabled
Aqualad has taken a Lethal hit
There are dead, dying or downed thugs of all type all over the place.