How do you handle that certain races and classes are able to teleport at level 1?
Are all prisons in your world protected with a way to nullify teleportation?
What if you want a plot where the PC's are prisoners and have to come up with a plan for breaking out?
How do you handle that certain races and classes are able to teleport at level 1?
Are all prisons in your world protected with a way to nullify teleportation?
What if you want a plot where the PC's are prisoners and have to come up with a plan for breaking out?
Line of Sight: The user of the teleportation power must have line of sight to the destination space.
Are all prisons in your world protected with a way to nullify teleportation?
I'd fit eladrin captives with a hood or iron mask. No line of sight, no teleportation.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.