Ankh-Morpork Guard
First Post
I've been playing SWd20 since its release, and I'm with d4 on this one.
I find that in SW, its HARDER to kill the PCs than in other d20 games. Which is a good thing IMO. Since I've GMed a lot of games since its release, I've gotten a good hold of what PCs can handle. Which is...unless the dice are rolling bad...a lot. Especially Jedi. Jedi aren't more POWERFUL per se, but when you have them as a melee oriented class with nearly everyone else focussed on range, they end up with an advantage with thier Deflects.
Sure, grenades can't be deflected...but even stormtroopers aren't dumb enough to throw grenades in thier base. I think the MOST deadly part of SW is ship to ship combat. I've seen damage fly and take out ships really quickly in that...in fact, my ONLY TPK in SW was a poor group of PCs that went up in a ball of flames from a pair of TIE Interceptors.
I find that in SW, its HARDER to kill the PCs than in other d20 games. Which is a good thing IMO. Since I've GMed a lot of games since its release, I've gotten a good hold of what PCs can handle. Which is...unless the dice are rolling bad...a lot. Especially Jedi. Jedi aren't more POWERFUL per se, but when you have them as a melee oriented class with nearly everyone else focussed on range, they end up with an advantage with thier Deflects.
Sure, grenades can't be deflected...but even stormtroopers aren't dumb enough to throw grenades in thier base. I think the MOST deadly part of SW is ship to ship combat. I've seen damage fly and take out ships really quickly in that...in fact, my ONLY TPK in SW was a poor group of PCs that went up in a ball of flames from a pair of TIE Interceptors.