Andor
First Post
We always loved Earth Dawn. The world is very evocative. There were some things about the system that took getting used to, but nothing major. It used a stat + skill system where you would roll dice that averaged out to the sum. So if you had a stat + skill of 7 you would roll 2d6 and for a 10 it might be 1d12 + 1d6 (I don't recall the exact chart).
There is actually a lot of the 4e previews we've seen that remind me of some earth dawn features including healing surges (which are purely magical in ED.)
The Earth Dawn world is very concerned with names and stories. One of the things I found most interesting about Earth Dawn was that you weren't quite playing your character so much as building your characters legend. It's a subtle shift but a fascinating one.
And the races were very cool with your standard Elves, Orcs and Dwarves as well as Windlings, T'skrang, Trolls and Obsidimen. There were some hints that the Earthdawn setting is possibly the distant past of the Shadowrun setting, but the connection was never really all that strong.
There is actually a lot of the 4e previews we've seen that remind me of some earth dawn features including healing surges (which are purely magical in ED.)
The Earth Dawn world is very concerned with names and stories. One of the things I found most interesting about Earth Dawn was that you weren't quite playing your character so much as building your characters legend. It's a subtle shift but a fascinating one.
And the races were very cool with your standard Elves, Orcs and Dwarves as well as Windlings, T'skrang, Trolls and Obsidimen. There were some hints that the Earthdawn setting is possibly the distant past of the Shadowrun setting, but the connection was never really all that strong.