Yep...
Of course, remember, these folks don't get nice utility spells like Fly. It's almost all combat focus/balance.
6th level, (5d10)x2 Cold (Frost Shock), Single Target.
First spells that get the x10 multiplier. (4d6x10) Fire Damage is at 11th spell level.
At 9th, Wizards get Ice Shock (7d10+2)x2 (81 dmg average, single target, versus 84 average for Meteor Swarm on a single target). Ice Shock gets Ref Half save and SR applies.
Is the easier direct comparison I can get. EQ spells don't scale in damage.