[Tell me about...] Palladium Fantasy, 1st Edition (plus Palladium's other books)

Ya know, I'd forgotten the sexual deviation table. Dear oh dear oh dear.

I have 4 of the old Fantasy RPG books: The main Fantasy RPG book; The Old Ones; Adventures on the High Seas(?) and the Arms and Armour Guide (?). It's been a long time since I dragged these books out of storage so a bit vague on the names of the latter 2 books.

<snip>
Glen, thanks for the information. Very informative.
 

log in or register to remove this ad


You told me inthe other thread that PFRPG, 2nd Edition, uses a slightly different ruleset. Which edition do you consider better? Which edition is easier to learn?

2nd edition I think is more consistent but it is also more complicated. But what I consider the best books for the setting are written for 2nd edition.
 

2nd edition I think is more consistent but it is also more complicated. But what I consider the best books for the setting are written for 2nd edition.
Well, I'm not really into getting into another game that is complicated. It sounds like 1e Palladium books are more my speed. Still, I'm mainly interested in the TMNT books.

I'm just not sure that I could get into Palladium Fantasy, and I don't want the book to sit on my shelf unread. (I have a lot of other RPG books to read first.) :p

I could see myself becoming interested in ROBOTECH, however. I was looking at some Robotech books today. (Very interesting!) I could also see myself using a few of the After the Bomb books for Gamma World.
 

Robotech is for fans of Robotech. There is a lot of setting missing and it doesn't really tell you what a Robotech game is other then people in big robots fighting. It works a lot better if you have people that know what they want to do in a robotech game. I haven't seen the new version, but the old one had one big difference from the shows. There really was no one shot and destroy an enemy craft in the game.
 

Robotech is for fans of Robotech. There is a lot of setting missing and it doesn't really tell you what a Robotech game is other then people in big robots fighting. It works a lot better if you have people that know what they want to do in a robotech game. I haven't seen the new version, but the old one had one big difference from the shows. There really was no one shot and destroy an enemy craft in the game.
How would you compare it to Classic Battletech? I've already downloaded the Quick-Start Rules for Classic BT plus some of the other free Classic BattleTech books and accessories.

I'll probably choose one or the other. right now, I'm leaning towards CBT.
 
Last edited:


I can't. I never really played Battletech to give a good educated comparison between the two.
That's al'right. I figured I'd just ask. :p

Perhaps someone else will be able to chime in on the subject.

Have you played Ninjas & Superspies? (Urizen's suggetion.)
 

Have you played Ninjas & Superspies? (Urizen's suggetion.)

It might be the most comprehensive attempt at stating out all sorts of different martial arts. It is all eastern martial arts though there have been western martial arts stated either by fans or in some other product I don't remember.

It does complicate hand to hand fighting though as one can imagine. It is a good resource and its companion book Mystic China is also as great resource. Both are written by Erick Wujcik, who is a legend in the RPG field.

These are really the only two Palladium books I kept after my late 90's purge. I don't play the game, but I love to read them for ideas.
 

So, I'm assuming that each Palladium book series is its own campain setting too, correct? Or is there crossover?

In order words, I don't need to know everything there is to know about Rifts to enjoy using Ninjas & Superspies or After the Bomb?

Like I said, I know nothing about Palladium's products. :erm:
 

Remove ads

Top