pawsplay
Hero
I think GURPS is a great system, but definitely see it as standing on opposite ends of the generic spectrum from Savage Worlds. Savage is all about being light weight and providing a vehicle for fast, furious cinematic play. It definitely achieves what it set out to do IMO.
I'm not sure there is a spectrum, and I wouldn't put GURPS at the end of it. GURPS is pretty lightweight, at its core, and it can definitely do fast, furious cinematic combat. Running a forty person fight in GURPS isn't necessarily harder than in SW. You can certainly adjust the dials, if you want, but there is nothing that says GURPS has to slow and heavy.
Mind you, character creation in GURPS does tend to be more involved.
Admittedly, I can't think of very many generic gamses, so among them, GURPS might be on the heavier end, simply because there are so few and a number of them are very light.