Gort
Explorer
Thing is, it's not exactly a huge bonus. +2 to two of your defenses - you might not even be attacked in those defenses! You're also taking a -2 armour check penalty for your trouble, where the two handed fighter who wears scale has no armour check penalty at all - this is especially a problem considering that escaping grabs is based off athletics, which takes the penalty.
So it really stacks up like this:
Level 1 Two Handed Fighter
+1-3 damage depending on what power is used, increasing as you level.
No armour check penalty.
Level 1 Sword and Shield Fighter
+2 to AC and reflex defenses, static as you level.
-2 armour check penalty, static as you level.
I think they're pretty balanced. The two-handed fighter still gets a bigger bonus out of power attack than the sword and shield guy, as well. I think people are just exaggerating because the gap between sword and shield and two handed was more of a cosmic gulf in 3e, and in 4e it's a choice you might actually think about for a second or two.
So it really stacks up like this:
Level 1 Two Handed Fighter
+1-3 damage depending on what power is used, increasing as you level.
No armour check penalty.
Level 1 Sword and Shield Fighter
+2 to AC and reflex defenses, static as you level.
-2 armour check penalty, static as you level.
I think they're pretty balanced. The two-handed fighter still gets a bigger bonus out of power attack than the sword and shield guy, as well. I think people are just exaggerating because the gap between sword and shield and two handed was more of a cosmic gulf in 3e, and in 4e it's a choice you might actually think about for a second or two.