G
Guest 6801328
Guest
Read the thread about Paladin oaths for some ideas.I emphasize noncombat resolution in my modern urban setting.
But how does that style work for players in AIME? If there is only one combat, say, per session, what are the characters doing with their time?
I am imagining the team in the middle of a forest, or in the middle of a hamlet of 10 farms, and my mind is going blank about (interesting) noncombat stuff to do.