Reynard
aka Ian Eller
At the suggestion of @Whizbang Dustyboots I am listening to the wonderful Empire of Blue Water, and (unsurprisingly) it has me thinking about TTRPG campaigns centered around pirates. So, tell us about yours!
What game system did you use?
Was it "realistic" from a logistics and sailing perspective?
Where and when was it set, and if totally fantastical, what piracy period or style did it hew closest to?
All are welcome: historical pirates, fantasy pirates, space pirates, modern pirates, even superhero pirates and cozy pirates! And all combinations.
What game system did you use?
Was it "realistic" from a logistics and sailing perspective?
Where and when was it set, and if totally fantastical, what piracy period or style did it hew closest to?
All are welcome: historical pirates, fantasy pirates, space pirates, modern pirates, even superhero pirates and cozy pirates! And all combinations.