How are you guys determining that a 1H fighter systematically has a +2 Reflex advantage over a 2H fighter?
The 1H fighter is using a heavy shield, which gives a +2 bonus to reflex defense as well as AC.How are you guys determining that a 1H fighter systematically has a +2 Reflex advantage over a 2H fighter?
The 1H fighter is using a heavy shield, which gives a +2 bonus to reflex defense as well as AC.
I think the Sword and Board and Greatweaponfighter should be compared with a +1 Shield since it is IMHO the default (no penalties and it lets you use the hand for potions and grapples).
I'm actually thinking that the Tempest'll end up stepping on the Artful Dodger rogue's toes more in the long run. Just... if the three encounter powers supplied hold true, at least. I also think that the range will still have more self move powers while the fighter will still have more push/pull/slide enemy powers. A prediction and gut feeling, anyway.I think the Sword and Board and Greatweaponfighter should be compared with a +1 Shield since it is IMHO the default (no penalties and it lets you use the hand for potions and grapples).
But back to the original Threatdiscussion about the two-weapon fighter ... I don't get the reason behind it, the new Build is simply to close to the Ranger.
I would have understood if the build a heavy Armor non-mobile variant for the fighter but now he simulates the Ranger but with a few healing surges more and marking abilities (but less hp's, damage and fewer multiple Target Powers).