Best served with generous portions of Clark Ashton Smith and Erol Otus.
A sure recipe for awesome.
Best served with generous portions of Clark Ashton Smith and Erol Otus.
I think there should be more of it today
Purely out of curiousity -
Has anyone produced guns or sci-fi weaponry stats for 4E?
Please try to avoid pointless contrary posts like this one.
If you are glad that it doesn't happen now, you should either make a thoughtful post describing the reasons why you are glad it isn't prevalent now, or keep quiet.
Thanks.
Aren't the lands of Blackmoor in Greyhawk supposed to be THE Lands of Blackmoor? Thats the way I always treated it. In fact, when their lasers started running out of charges they heard stories about similar weapons being in the Blackmoor lands, and went up there. I then used my Blackmoor resources leading up to City of the Gods.
Even if I did it wrong, we still had a lot of fun.
At your service! (although I don't quite understand why the poster I quoted doesn't have to elaborate on his opinion - it's what prompted my response AND the way it turned out, but I know better than arguing with the mods, so...)
I really enjoy fantasy rpgs. A also enjoy sf rpgs - especially, the Eclipse Phase rpg I recently acquired makes me want to start playing in one.
What I don't like is mixing those two. Because they don't mix, they're like water and oil. There's two ways this can go:
a) hi-tech gadgets are turned into a kind of magic item (the D&D approach)
b) magic is sci-fi-tized (e.g. by calling it psi and inventing weirdo-explanations why it should actually work)
A notable exception is Shadowrun - which _almost_ works. It just has terrible game mechanics (at least pre-4E). But at least the setting is cool.
I especially hate the Barrier Peaks module. It was supposed to demonstrate that the D&D rules were flexible enough to properly model a sci-fi setting - and failed miserably. I'll never understand why it's supposed to be a classic.
The Temple of the Frog was actually more clever about mixing genres that don't mix well. But it's still something I don't care about in my games.
So, there![]()
The Temple of the Frog was actually more clever about mixing genres that don't mix well. But it's still something I don't care about in my games.
The ray guns, robots and rockets just tend to be more occult, more arcane than the common and reliable technology of talismans and incantations. A touch of mystery and danger adds spice once in a while, you know?