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The "3.XE/PF Crowd" - where will they go? What will they play?


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Well, it hasn't drawn me in - I've actually been put off by what I've seen it is so far (I still plan on giving the final version a go - playtest just simply isn't for me and I worry those who are "into it" may be sending down a path I might not enjoy).

If it falls through, I've still got many versions of D&D - and non-D&D to enjoy.

I don't think WotC can expect it will draw a lot of 3.Xer's/PF away from the game they now play. I think at best it will become an "in addition to" game.
 

It could potentially draw me in - if it manages to be as simple and versatile as claimed. But its not a big blip on my radar - 4E insured I won't again bye a game just because it's called [notranslate]Dungeons & Dragons[/notranslate].
 

I like my version of 3.5. I have not been impressed with 5e so far; I played a couple early playtests, and I've not been thrilled with a lot of what I've read since then. My face to face group plays what I run, and don't want to change. My online group are currently playing 4e, and as long as we have DDI, that's probably what we'll stay with; 5e would have to have a GREAT set of online tools to win us over...

I will read the final iteration of 5e, and we might even try a module or two on for size, but most likely we're playing the game we'll stick with for the next decade or two, like the last.
 

It completely depends on each group's willingness to continue to enjoy 3.5's strengths, and deal with its drawbacks. If their tolerance for 3.5's quirks is reasonably high, they won't go anywhere. Whether you enjoy the rules or not, it can't be denied that [notranslate]Pathfinder[/notranslate] is a strongly supported product line. Based on the playtest material to date, I don't foresee 5e becoming our "go to" system of choice. It may sneak in as a "rotation" player every so often, but even that is no guarantee, considering our primary GM's game of choice is GURPS, and mine is Savage Worlds and Fantasy Craft.

For this to really happen, D&D Next has to do SOMETHING uniquely different and BETTER than the other d20 derivatives. In all honesty, this whole idea of Next being the "middle ground" for all editions is probably the best road it can take--other than saying, "This is the most polished, streamlined, non-broken version of the 3.x rules on the market backed by the full support of the industry's leading business entity."
 


I'm going to wander out on a limb here and suggest that WotC's success with current 3.x players hinges a great deal more on presentation out of the gate, than with anything we're debating about the play test here and now.
 
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I play 3.5, as well as 4E, and I think _I will still be playing both of them, and not 5E if 5E is released as what it is today.
 

I run PF for D&D games and I play in a PF game right now so I'm a 3
x'er.

I loved what I saw of 5e up until this latest playtest. But martial dice for clerics, rogues as better fighters then fighters and the damage scaling are completely out of whack, if they keep going in this direction I wont touch 5e with a 10ft pole and will stay with Paizo getting my money for D&D style adventures.

If however they drop those really bad ideas and go back to what they had in earlier playtests I would happily use 5e. I would still pay paizo for adventure paths and setting info (love golarion) i would just convert it to 5e.
 


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