I never thought of myself as a Grognard, but I'm #3, straight up. AD&D 2E is how I entered the hobby and I still prefer it to 3E, warts and all. I full well recognize its many shortcomings (and had quite the house rules doc, let me tell you), but on the whole I liked it better than 3E. 3E's improvements came at too great a cost to my preferred style of play.
Ah, this makes me laugh. I think of all those guys who said "AD&D 2E drove me away from D&D, but 3E brought me back to the fold." I'm that guy, but N+1. I played AD&D for eight years, and 3E for less than eight months before wandering off into CRPG and non-RPG land. Arcana Unearthed got me interested in pen-and-paper again, and an opportunity to play Iron Heroes two year ago brought me back to actually playing table-top RPGs for the first time since senior year in high school, and now 4E looks likely to bring me back to D&D.
I'm not #9 because 3E was not an over-all improvement on 2E (IMO, of course); a large improvement in many ways, but a lateral move or regression in others. That's mostly driven by the fact that I am (a) not a fan of Christmas Trees, (b) not a "builder", and strongly-dislike-to-ungraciously-tolerate "build optimization" in all its forms, and (c) hate Wealth-by-Level tables with the burning radiance of a 1000 suns.
If #5 referred to "IH House-ruler", I could be that guy - but the shear amount of work involved in that is exhausting. I'm ready to let mearls finish the job he started this time. Bring on 4E.