mmu1 said:
So.... Because
you don't have enough time you've taken on more responsibilities than you have time for, you'll settle for cookie-cutter filler?
Naa, even when I had time, I refused to actually spend it preparing. Well, that's not entirely true. I want my game to be fun. I just really hate crunching numbers. I'll spend 2 hours reading through an adventure to make sure I have it down pretty well before running it. I enjoy reading.
I just don't enjoy it when I have to do a lot of thinking to prepare. For instance:
"Alright, so the PCs are going through a cave of hobgoblins. They are level 6, though and therefore the hobgoblins in the MM aren't powerful enough to pose a challenge. They'd likely need class levels. Hobgoblins are militaristic, so they'd likely be mostly fighters. Won't it be really boring for the PCs(and me, while running them) to fight 5 battles in a row against endless hobgoblin fighters? It's much more interesting if there are some clerics or wizards amongst them....
Well, time to start the process of making up them as NPCs. *pulls out DMG, PHB, PHB II, Spell Compedium, Complete Mage, Complete Champion, MM, MIC* (Have to have a full selection of spells from every available source. Don't want the encounter to be over too quickly due to poor spell preperation or using only PHB spells while the players have better ones. Plus, without decent magic items he'll be too easy) An hour later, I have a decent wizard.....now, on to the cleric...."
...and so on. Then only to find out that a hobgoblin wizard's spells are too weak against the party since he can't be too high level of a wizard because his CR would be too high for the PCs due to his racial abilities. And have the wizard die in the first round of combat without casting a spell.
And rather, my experiences with 4th have been the exact opposite:
"I need a wizard like hobgoblin? Good, there's already one in the book. He's too low level for the party? I'll just apply the leveling rules in the DMG. I don't even have to write down the new stats, just remember that he has +2 to hit, defenses, +1 to damage, and some hitpoints from the 2 levels I added. I can apply those on the fly."
And have that monster actually be a challenge.