billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
two said:OK thanks everyone. This is clearly a game-balance issue.
We were trying to use logic -- silly us.
THat's ultimately the problem here. While it would make sense to those of us living in the real world that any area of effect spell that hits us would have a good chance of wrecking our stuff, the PCs live in a physics model that could only be described as cinematically cartoony where realistic arguments may and may not apply, depending on various rules.
This is one area where 3E definitely differs from 1st and 2nd editions. In those editions, you could have your items all destroyed by area effects. They got saving throws and were destroyed or not significantly affected. And magic items got an inherent bonus of something like +3 or so on the roll. Going to everything having hp to damage works for some things like sundering, but in this case would be far harsher with area effect damage if it weren't for the "Dude Factor" protection that being a PC offers.
Edit: Since it doesn't sound like any PCs actually got cacked by the fight, I think the DM should just say that all the items survived and leave it at that. Attribute the actual events of the fight to the confusion and panic caused by the spell and play on from there.