Blue
Ravenous Bugblatter Beast of Traal
That only adjusts total challenge for the day, it throws balance between classes with different resource recovery methods out of the window. Let me repeat - harder encounters only adjusts one of the two big issues that number of encounters deals with, and doesn't really touch the other one.So based on this and anyone’s experience:
What rubric would you use for better than average out of the box experience?
My DM has generally simply made adjustments up and we rise to the challenge. I have often gone with harder than average.
Does anyone have a nice rule they find useful as a benchmark? It could be what was originally intended here or otherwise—-just want to get closer with out of the gate baseline
For "out of the box rubric" you could try the Gritty Rest variant, so you can have an appropriate number of encounters per long rest but that takes place over a much larger amount of in-game time.