The Adventurer's Guild

OOC: Actually, my readied action was on the rider.


As he drops beside me, my reflexes are swift. We swing at the same time, his blow piercing my armor and mine....
 

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I then respond to his blow with an upswing of my sword. "Now that you're off your high horse, we'll see who survives."


Move: None
Minor: None
Standard: Holy Stirke on Brigand
 



Brocc steadies himself, weakened but not defeated, then pours his mental energy into his foes.

[sblock=actions]
AP: Second Wind (+9hp up 21hp. +2 to all defenses)
Standard: Betrayal w/2pp against Sniper #1

Sniper #1 performs a basic melee against Sniper #2 (with +3 to both attach and damage)
Sniper #1 is then dazed.
[/sblock]
 
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In the air:

Sniper #1 looks confused for a moment as Brocc's attack slowly washes over him. His eyes glaze over as he turns to his companion, drops the arrow in one hand, and pulls out his sword. With every bit of strength he can muster, he savagely attacks the other sniper, wounding him deeply. Sniper #2 staggers back, shocked at what has happened. Seeing his friend's eyes glazed over, he shouts at him "Stop, you fool! What are you doing? Get the gnome, not me!".

Taking his own advice, he nocks an arrow and lets it fly at Brocc, but the sniper is too shaken - his shot goes wide.

Sniper #1 seems to regain some of his composure, but is obviously still affected.

On the ground:

Sledge charges at the drake with his axe held high, and in one swift move, decapitates the beast.

Mallick, on the verge of death himself, moves around behind the tree next to him to give himself a moment to relax. (Move to M4, Total Defense)

The dragonborn continues wailing on Nicodemus with his vicious flail, but Nicodemus keeps him at bay with his shield.

The dragonborn's cheeks are starting to get flushed from his anger at being unable to hit the human in front of him.[sblock=Ground Map]
tower6k.png

A red dot means that character is bloodied.

Any square on the ground that contains 25-50% debris is considered Difficult Terrain.
Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.

Trees provide cover as normal.[/sblock][sblock=Aerial Map]
GM: Important: The boulder path is all difficult terrain. If you take damage while on the floating path, you will need to make a DC 10 Acrobatics check to avoid slipping over the edge. There are 9 rocks on the path, each 10 ft. higher than the previous one. So falling damage is 1d10 for each 10 ft. above ground level. If you are on the 2nd rock, it's 2d10, 3rd rock is 3d10, etc.

towerpath6.png

[/sblock][sblock=Rolls]Sniper 1 MBA vs. Sniper 2 (1d20+10+3=33, 1d8+3=8) Sniper 1 crits Sniper 2 for 11 damage!
Sniper 2 save vs. Falling (1d20+6=18) He saves
Sniper #2 shifts 1 to M10
Sniper 2 longbow vs. Brocc (1d20+11=17, 1d10+4=11) Miss (Brocc)
Brigand's Flail vs. Nic (1d20+8=12, 2d6+5=16) Miss (Nic)[/sblock][sblock=Enemies]Brigand: 21 damage taken
AC-19
Fort-18
Ref-15
Will-16

Dragonborn Snipers: (#1: Bloodied, 21 hp remaining, Dazed #2: 11 damage taken)
AC-19
Fort-15
Ref-18
Will-16

**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 21/38 hp
2/6 surges remaining
Used: Distract

Mallick: 7/47 hp, bloodied, Total Defense (+2 to all defenses)
0/6 surges remaining
Used: Shadow Wasp Strike

Nicodemus: 24/55 hp, bloodied
1/10 surges remaining
Used: Martyrs Retribution
Used: Talon Amulet

Sledge: 37/61 hp
6/12 surges remaining
Used: Bedeviling Assault[/sblock]
 

Still determined, Brocc reaches into the mind of the sniper, muddling his thoughts and sowing confusion.

[sblock=actions]
Mental Trauma (daily) vs Sniper #1 (target gains vulnerable 5 psychic)
[/sblock]
 

The sniper shrieks in pain as Brocc's attack tears through his brain. He stumbles backwards, clutching at his head, until his last step takes him right over the edge.

You hear him scream, followed by a sickening thud as he hits the ground. He won't be getting back up.
GM: Please click here, then hit the "Scream" button.
[sblock=Rolls]Sniper #1 save vs. falling (1d20+6=9) Failed Save, this is going to be brutal.
Falling damage from 90 ft. up (9d10=49) HOLY CRAP[/sblock]
 


Sledge yells at the brigand "I saved a litte something for you and your mama"
Sledge charges forward helmet low and ax high.

[sblock=actions] move:N5
standard:"bull charge" brigand
[/sblock]
 

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