bluesfella
Explorer
In the air:
The remaining dragonborn sniper, after watching his comrade fall to his death, furrows his brow and says grimly "You'll pay for that, little man." He draws and fires, hitting Brocc square in the chest.
On the ground:
As Sledge rushes forward to assist Nicodemus, the dragonborn reflexively brings his flail up to block, stopping the dwarf from causing any damage. He then retaliates and hits Sledge with his flail, causing a deep gash across the dwarf's chest that bleeds profusely.
"Ah, you brought a wee friend to play, eh shiny? You'll still have to deal with me yourself, boy!" He shifts backwards to keep you from ganging up on him.
Mallick puts away his swords and draws out his bow. Nocking an arrow, he lets it fly at the brigand, but his utter exhaustion and the sweat in his eyes keeps him from hitting his target.
[sblock=Ground Map]
A red dot means that character is bloodied.
Any square on the ground that contains 25-50% debris is considered Difficult Terrain.
Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.
Trees provide cover as normal.[/sblock][sblock=Aerial Map]
[/sblock][sblock=Rolls]Longbow vs. Brocc (1d20+11=31, 1d10+4=13) Crit for 14 damage! (Brocc)
Heavy Flail vs. Sledge (1d20+8=23, 2d6+5=10) Hit for 10 damage (Sledge)
Longbow vs. Dragonborn Brigand (1d20+6=11, 1d10+2=8) Miss (Brigand)[/sblock][sblock=Enemies]Brigand: 29 damage taken
AC-19
Fort-18
Ref-15
Will-16
Dragonborn Sniper #2: 11 damage taken
AC-19
Fort-15
Ref-18
Will-16
**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 7/38 hp, bloodied
2/6 surges remaining
Used: Distract
Mallick: 7/47 hp, bloodied, Total Defense (+2 to all defenses)
0/6 surges remaining
Used: Shadow Wasp Strike
Nicodemus: 24/55 hp, bloodied
1/10 surges remaining
Used: Martyrs Retribution
Used: Talon Amulet
Sledge: 27/61 hp, bloodied
6/12 surges remaining
Used: Bedeviling Assault[/sblock]
The remaining dragonborn sniper, after watching his comrade fall to his death, furrows his brow and says grimly "You'll pay for that, little man." He draws and fires, hitting Brocc square in the chest.
|
On the ground:
As Sledge rushes forward to assist Nicodemus, the dragonborn reflexively brings his flail up to block, stopping the dwarf from causing any damage. He then retaliates and hits Sledge with his flail, causing a deep gash across the dwarf's chest that bleeds profusely.
"Ah, you brought a wee friend to play, eh shiny? You'll still have to deal with me yourself, boy!" He shifts backwards to keep you from ganging up on him.
|
Mallick puts away his swords and draws out his bow. Nocking an arrow, he lets it fly at the brigand, but his utter exhaustion and the sweat in his eyes keeps him from hitting his target.
[sblock=Ground Map]

A red dot means that character is bloodied.
Any square on the ground that contains 25-50% debris is considered Difficult Terrain.
Any square on the ground that contains more than 50% debris requires a DC 15 Athletics check to climb.
Trees provide cover as normal.[/sblock][sblock=Aerial Map]
|

[/sblock][sblock=Rolls]Longbow vs. Brocc (1d20+11=31, 1d10+4=13) Crit for 14 damage! (Brocc)
Heavy Flail vs. Sledge (1d20+8=23, 2d6+5=10) Hit for 10 damage (Sledge)
Longbow vs. Dragonborn Brigand (1d20+6=11, 1d10+2=8) Miss (Brigand)[/sblock][sblock=Enemies]Brigand: 29 damage taken
AC-19
Fort-18
Ref-15
Will-16
Dragonborn Sniper #2: 11 damage taken
AC-19
Fort-15
Ref-18
Will-16
**Dragonborn gain a +1 racial bonus to attack rolls when bloodied.**[/sblock][sblock=Status]Brocc: 7/38 hp, bloodied
2/6 surges remaining
Used: Distract
Mallick: 7/47 hp, bloodied, Total Defense (+2 to all defenses)
0/6 surges remaining
Used: Shadow Wasp Strike
Nicodemus: 24/55 hp, bloodied
1/10 surges remaining
Used: Martyrs Retribution
Used: Talon Amulet
Sledge: 27/61 hp, bloodied
6/12 surges remaining
Used: Bedeviling Assault[/sblock]