OneCrappy DM
Explorer
OOC Thread
Opening Scene:
A thick marine layer forms as the sun rises over the lands, the air cool and the fog clinging the ground. It is the early morning and the begining of a new month for the people of Grey Camp. It is a walled village, young and unblemished by time, that has grown as a flower in spring blossoming under the sun rise. The morning dew sticks to the wooden shutters seeping in to expand and warp the structures, and the people begin to stir. A knight along the walls of town rings the bell to indicate the sun has risen and the day has begun, going forth the Baron's men march to their duties. The town now alive begins to rumble, the sound of thunder in the distance. It can be a storm, or the flames of war.
Byron:
You finish sweeping the floors and putting down the stools for all of the tables before the bell rings, the sound to which indicates the rising sun, your day has already begun and as you reach for your equipment you're mother who has been tending the wood fire and stirring the millet for this mornings breakfast gives you pause.
"Son, I need you to stay back and help tend to our customers."
The number to which is three, who have yet to risen.
You've been in this situation many times before, your father wants you to stay and help him tend his Inn but you've been taking on extra shifts with the militia getting training to make a name for yourself outside of the Inn keepers son.
The response you give him is one of respect and reassurance, but you are not going to put his dreams ahead of your own. Today like most days you will be going on a patrol, you never know which group you will end up with, you recall the time you ended up on patrol with a fisherman who could use a bath outside of the sea. You begin making your way to the training grounds in hopes of picking up an assignment, your coin purse gingles with the extra coins you've made volunteering yourself to service.
11 Gold Pieces, while not as loud as all the silver you had the other day it was getting time exchange it for the less cumbersome coins you have now.
Eos:
You needn't sleep as most of the others do, it is a trait of that immortal realm to which your ancestors belong to. Being in a trance is the closest that you can get to them in the mortal realms, it is why the humans have thought your kind odd. Humans don't trust each other enough as it is, so they fear what may happen in their untracked hours. The upside is that you are left alone, a bell rings in the distance, carrying itself across the land. The area outside of your hovel is coated in a thick layer of mist, the sun rising only intensifies the obscuring effect.
Stepping out of your trance you begin the day, your stay isn't too far from the work sight and most respect the course that would lead to your home. You are used to navigating the path even when the cool moist air clings to the ground, when you reach the clearing of chopped trees two things become apparent. The cloud of fog lessens up where the stumps lay and a couple of the Baron's men are looking at a scroll and the other foresters, as you continue to go on with work one of the knights stops you.
"Hello there, you must be the one we are looking for. Eos is it?" without letting you awnser he begins reading off a decree from the Baron, it would appear that you have been summoned for duty this month. You must report to the town barracks.
9 Gold Pieces is what remains of your winter coin.
Edmund:
The morning bell rings but you haven't slept, however given the sound of the bell and creeping brightness you suspect you need another drink soon or to find a dark cave. Two Knights have you cornered, Sir Sigfried and Sir Baris, their claiming that you cheated them. "Give us our gold back and you won't have to placed in the cages for trial."
Be it cheating, luck, or skill they want what they believe their owed.
"I say we put him in and turn his pockets."
Just then you recognize another knight walking by, his head is high and on a swivel noticing the intoxicated knights hastling you. It's there superior Sir Castig, and he doesn't seem too happy to find the scene playing out first thing in the morning.
"Sir Sigfried, Sir Baris, where are your helmets. What if I had been an enemy, taking the opportunity to bash your skulls in. Go back to your posts and wait for me, and make sure everything is cleaned up."
Castig looks you up and down, "I'd be more surprised if you weren't here Edmund,"
he gestures a hand for you both to walk and talk, a trivial matter to which he is discussing about a design for a signet ring and the kind of gems that may be ashen in color. It's strange but he seems to be beating around the bush about something, you can sense it.
You take a moment to feel the the coin purse you manage to win off the other knights, feeling its weight.
10 gold Pieces, in winnings this night or could it be said day.
Castig Stops at the gate outside of town, he seems surprised by this fact. He looks at you, "Now I remember, you were arranged to be on duty for patrol this weekend. I hope you have gotten the rest you needed." He gives a smile looking at the barracks right outside of the gate as he turns around and heads back to the Donjon.
Opening Scene:
A thick marine layer forms as the sun rises over the lands, the air cool and the fog clinging the ground. It is the early morning and the begining of a new month for the people of Grey Camp. It is a walled village, young and unblemished by time, that has grown as a flower in spring blossoming under the sun rise. The morning dew sticks to the wooden shutters seeping in to expand and warp the structures, and the people begin to stir. A knight along the walls of town rings the bell to indicate the sun has risen and the day has begun, going forth the Baron's men march to their duties. The town now alive begins to rumble, the sound of thunder in the distance. It can be a storm, or the flames of war.
Byron:
You finish sweeping the floors and putting down the stools for all of the tables before the bell rings, the sound to which indicates the rising sun, your day has already begun and as you reach for your equipment you're mother who has been tending the wood fire and stirring the millet for this mornings breakfast gives you pause.
"Son, I need you to stay back and help tend to our customers."
The number to which is three, who have yet to risen.
You've been in this situation many times before, your father wants you to stay and help him tend his Inn but you've been taking on extra shifts with the militia getting training to make a name for yourself outside of the Inn keepers son.
The response you give him is one of respect and reassurance, but you are not going to put his dreams ahead of your own. Today like most days you will be going on a patrol, you never know which group you will end up with, you recall the time you ended up on patrol with a fisherman who could use a bath outside of the sea. You begin making your way to the training grounds in hopes of picking up an assignment, your coin purse gingles with the extra coins you've made volunteering yourself to service.
11 Gold Pieces, while not as loud as all the silver you had the other day it was getting time exchange it for the less cumbersome coins you have now.
Eos:
You needn't sleep as most of the others do, it is a trait of that immortal realm to which your ancestors belong to. Being in a trance is the closest that you can get to them in the mortal realms, it is why the humans have thought your kind odd. Humans don't trust each other enough as it is, so they fear what may happen in their untracked hours. The upside is that you are left alone, a bell rings in the distance, carrying itself across the land. The area outside of your hovel is coated in a thick layer of mist, the sun rising only intensifies the obscuring effect.
Stepping out of your trance you begin the day, your stay isn't too far from the work sight and most respect the course that would lead to your home. You are used to navigating the path even when the cool moist air clings to the ground, when you reach the clearing of chopped trees two things become apparent. The cloud of fog lessens up where the stumps lay and a couple of the Baron's men are looking at a scroll and the other foresters, as you continue to go on with work one of the knights stops you.
"Hello there, you must be the one we are looking for. Eos is it?" without letting you awnser he begins reading off a decree from the Baron, it would appear that you have been summoned for duty this month. You must report to the town barracks.
9 Gold Pieces is what remains of your winter coin.
Edmund:
The morning bell rings but you haven't slept, however given the sound of the bell and creeping brightness you suspect you need another drink soon or to find a dark cave. Two Knights have you cornered, Sir Sigfried and Sir Baris, their claiming that you cheated them. "Give us our gold back and you won't have to placed in the cages for trial."
Be it cheating, luck, or skill they want what they believe their owed.
"I say we put him in and turn his pockets."
Just then you recognize another knight walking by, his head is high and on a swivel noticing the intoxicated knights hastling you. It's there superior Sir Castig, and he doesn't seem too happy to find the scene playing out first thing in the morning.
"Sir Sigfried, Sir Baris, where are your helmets. What if I had been an enemy, taking the opportunity to bash your skulls in. Go back to your posts and wait for me, and make sure everything is cleaned up."
Castig looks you up and down, "I'd be more surprised if you weren't here Edmund,"
he gestures a hand for you both to walk and talk, a trivial matter to which he is discussing about a design for a signet ring and the kind of gems that may be ashen in color. It's strange but he seems to be beating around the bush about something, you can sense it.
You take a moment to feel the the coin purse you manage to win off the other knights, feeling its weight.
10 gold Pieces, in winnings this night or could it be said day.
Castig Stops at the gate outside of town, he seems surprised by this fact. He looks at you, "Now I remember, you were arranged to be on duty for patrol this weekend. I hope you have gotten the rest you needed." He gives a smile looking at the barracks right outside of the gate as he turns around and heads back to the Donjon.
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