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The Adventures of the Knights of Spellforge Keep

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ps - is the current drawing of Vek inspired from Albator? (I'm not actually sure what the name of the Albator anime is in english, but it's a cartoon about space pirates...)

AARrrgggghhh - eee matey! Dat be da voice Vek uses in da storyhour.. ye skurvy dog ye! Space pirates... arrrrrr......

uh no. :p
 

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Well, since it'll be awhile before we get another update (if I remember correctly, the campaign's caught up to the present, and the next game isn't until Saturday), here's something to help pass the time. I recently realized that we've had four PCs that I've yet to inflict anagrams on. :) Let's see what we can come up with, shall we?

SHADE = HADES

Well, that kind of makes sense, since he's dead and all, and Hades being the Greek underworld.

SHADE = HE SAD

Not the best English, but yeah, I guess he is rather sad - too many resurrections, not enough stamina. :)

GRUMBAR = GRAB RUM

Like any other half-orc I've ever heard of, I wouldn't doubt that Grumbar would grab up any rum he could find (or any other alcoholic beverage, for that matter, including poisoned honey mead).

GRUMBAR = ARM GRUB

If he's as hygienic as most half-orcs, it wouldn't surprise me in the least ot find a grub or two burrowing happily in Grumbar's arm (or one or two other bodily areas, for that matter...)

GRUMBAR = RUB GRAM

Hey, Grumbar, whatever you and your gramma get up to between closed doors is your business...I really don't want to hear about it. No, really.

JO'NAS REDLONG = SNARLED ON JOG

Apparently Jo'nas isn't fond of jogging? Or is there some orc blood in him as well?

JO'NAS REDLONG = DARN JOEL SONG

Is it possible that when Jo'nas' player was trying to come up with a name for his new PC, there was a Billy Joel song looping over and over in his head at the time? ("Play us a song, yonder piano man...") The subconscious can be a strange place, after all.

JO'NAS REDLONG = LONG ROD JEANS

"No, really, baby, I had to have these jeans custom made, to accommodate my massive--" Yeah, right, Jo'nas. :rolleyes:

JO'NAS REDLONG = JAR-EL'S NO DONG

Well of course he's not! And really, that's no way to talk about Superman's biological father! :mad:

GRYPH GREYCLOAK = ROCKY GLYPH RAGE

Maybe Gryph gets really, really mad when he sees a glyph of warding carved into a rock formation? I dunno. I just discover these things, I don't have to explain them.

GRYPH GREYCLOAK = PORKY HAG CLERGY

Well, since Gryph is a shapechanger and all, I don't suppose turning into an overweight hag cleric would be all that difficult for him...

GRYPH GREYCLOAK = GAG PORKY CHERYL

Or maybe he's a kidnapper that specializes in heavyset women named Cheryl...?

I think that's got everyone covered, then. I'm looking forward to the rematch with Acessiwal!

Johnathan

Oh, and in case you were wondering...

JOHNATHAN RICHARDS = HIS RANCH HAD TROJAN

Because you never know when you're going to need one... :D
 




Check it out.. it's pretty similar! In English, Albator is called Captain Harlock.

albator-b.jpg


-blarg matey
 
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I felt kind of bad that my last two parody songs were kind of short, so I came up with another one today that's a little "meatier." It's also a little out of date already, as it takes place back when Gryph was still in the party. But in any case, here's the next Knights of Spellforge Keep song, based on "Maxwell's Silver Hammer" by the Beatles.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

GRUMBAR'S +5 GREATSWORD

Kizz was casting spells, fireballs and nasty spells
Flung both left and right
Fighting for the lives of her fellow Kni-i-i-ights...
Gryph was changing form, 'cause for him it was the norm
An amazing sight
Red dragon seems right for the current fi-i-i-ight
But as the body count piles up
The half-orc wants his share...

Hack, hack, Grumbar's +5 greatsword
Comes down on a foe's head
Slash, slash, Grumbar's +5 greatsword
Makes sure that he is dead

When a fight rages, sometimes it can take ages
For Grumbar to appear
Always in the rear, yeah, that much is clea-ea-ea-ear
It's not from a lack of bloodlust, he's got the knack
It's just that he's slow
His friends are far more speedy, now, don't you kno-o-o-ow
But when he finally gets on the scene
His kill rate starts to rise...

Hack, hack, Grumbar's +5 greatsword
Comes down on a foe's head
Slash, slash, Grumbar's +5 greatsword
Makes sure that he is dead

When the battle's done, and of course the good guys won
Vek starts to take score
Noting he's killed more than the others ohh-oh-oh-oh
Grumbar doesn't care, long as he has got his share
The numbers he ignores (numbers he ignores)
Plus he can't count that high, so it isn't fai-ai-ai-air
But if there is a straggler left
Then Grumbar is your man...

Hack, hack, Grumbar's +5 greatsword
Comes down on a foe's head
Slash, slash, Grumbar's +5 greatsword
Makes sure that he is dead

+5 greatsword man!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Johnathan
Self-Appointed, Unofficial Bard to the Knights of Spellforge Keep Campaign
 

I've just been catching up...

Horacio said:



WOW!

Now I'm a NPC in DrMidnight game!!!!!!!!!!!!


Thanks, Doc!

Question is, are you supposed to be French or Spanish. Some would say a Spanish chef is unrealistic...

;)
 

OK, so now I'm completely up to date.

Doc, I must say this. In a first analysis, the style of campaigning that you run is not my bag. A lot of combat, very much "dungeon" oriented.

However, the more I read and the more I enjoyed this SH. Much credit to you for making we wonder if I could enjoy playing in this style that I've never much enjoyed in the past, with the right players and the right GM. Respect !

I have a few interrogations.

There are a lot of changes in characters from the early kotsq to now. Some are due to character deaths (fair enough) but quite a few were due to characters leaving the group. Was there a lot of shifting in the players or did they easily get bored with their characters ?

Another question : reading the SH it seems fairly evident that the interlude was not roleplayed (but maybe I'm wrong ?). Was it done interactively or was it just written by you as a background for the new campaign, Doc ? How did the players feel about their characters being killed in an interlude ? Or was it different players ?

And finally, at what level do the dead and not resurrected characters come back ?

Oh, and also, when are you guys playing again ?

;)
 

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