ZEITGEIST The affirmative action racial recruitment team of the RHC


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Andrew Moreton

Adventurer
In this exciting episode I don't get to murder the party with a ten headed Lion and again they try desperatly to avoid walking any great distance in a Jungle.

Standing outside the entrance to the enclave, the party suddenly realised that the mortar shells of the Ob had antimagic properties and were really neat and possibly useful. Except they could not store them in an extradimensional (magical) space, which ruled out the Web, the Portable Hole, the Picture, Manuels Mecha and about a dozen other little things, and anyone carrying them would be effected which meant Nevla, Ulvar and William could not stick one in a bag. Manuel, Nevla and William were also not strong wnough to carry them and their normal gear without being encumbered so after much discusion they buried these wonderful toys in a hole.
In the meantime they send a sending to Asraby and erect a message saying that they come in peace with the tents of the Danoran/Ob team They wait and after an hour or so the portal opens and they are admitted by Faedravan , Asraby and a squad of Rajputs they are impressed with the amount of magical gear the Eladrin troops have . Faedraven grudgingly welcomes them in closing the portal as fast as she can, she then heads off to report to her Great Grandmother while Asraby takes the party to meet Kasavarina.

On the way to meet Kasavarina they pass the traing ground and observing that the Eladrin only have one rifle open up the Absurdists web and hand over all of the Danorans rifles and revolvers as well as the mortar without being asked.

Kasavarina is facing away from them reading when they arrive and Asraby orders the old scholar and everyone else out of the house, Kasavarina turns around and is shocked to see Dala standing amid this odd group and asks if it is Dala with the response 'I don't know ,I think so' ignoring everyone else she demands answers and learns of Nevla/Dala's dreams , she recognises the amulet Nevla is wearing as one she gave Dala but she can't understand how it came to Nevla , surely Dala would have worn it when she died. The conversation ends in puzzlement but acceptance that Nevla is indeed Dala reborn, she can even recreate the flavors of Dala's favourite spices with Presdigitation , spices that have been gone for centuries.
Nevla and Kasavarina want to find out more and Kasavarina finally starts to talk to the rest of the team, they discuss the Ob and what they know of her own actions and she is appalled at what she seems to have done it makes no sense she remembers being a fairly junior combat mage with a personal grudge against the clergy and a duty to fight them , not a leader , terrorist and conspirator. The Collossus comes up in conversation and she is momentarily ovwewhelmed by memories/visions which leave her shaking and wishing to go home, Nevla embraces her and she weeps for a moment before gathering herself and telling them about the Arc of Reida . At which point everyone gets a raiders of the lost arc moment and Manuels player asks if its known abilities include melting Nazi's, unfortunatly that has never been tested. She then explains Athrylla while being courteous won't let her leave or send Asraby to fetch it, and her impression that Athrylla is bearing some kind of grudge or ill feeling about something she did as her old self, she hopes the team can convinve Athrylla to cooperate.
Asraby returned and asked the team to take responsibility for protecting Kasavarina while he returned to his duties with the unseen court. There was a brief discussion and the team came away with the impression that he was conflicted his loyalty was to the Kasavarina of old not this one and he thought she was weak , and as a result wished to go back to his duties until matters were settled or he decided what to think.

With a meeting scheduled with Athrylla in a couple of hours Nevla remained to talk with Kasavarina following up memories and so on while the others wondered around the enclave. There they met up with Copperhead who told them of Rackus leaving him to follow a pretty face and they agreed that sounded like him, he asked how the web was working for them and if they had indeed had a bunch of bodies to stash they said they had and it was great expecting to take away their favourite toy but he let them keep it for now . Then of course he headed off to talk to the Voice of Rot but that's a suprise for later.

Athyrlla met with them atop they pyramid with Faedraven among her attendants . Nevla made most of the case for the team with William backing her up. They explained about the Ob and the Collossus and how they were a threat to everyone, and that Kasavarina's memories could be the key to defeating them, they told her that Kasavarina wanted to help tear down the organisation she had built and thought that her previous self had been mad, they pushed Athyrlla politely on what she had against Kasavarina and she told them how Kasavarina had prevented any chance of peace with the clergy and of the assassination attempt and how unfortunate it had been that it had failed but she agreed to meet with Kasavarina to see if this change of heart was true. She had been largely convinced by their arguements so far but being a ruler sensibly asked what Risur could offer them in return for their aid, would Risur recognise their ownership of the land. After a quick discussion silently betweent the team they determimed that Risur already had a relationship with the enclaves near their colony and apart from that they would be recognising the Eladrin claim to other peoples colonies , and that it really was the Eladrins land. William speaking for Risur agreed in principle subject to royal confirmation that Risur would recognise Elfaivar as the land of the Eladrin , not just Sentosa's claims and that Risur would negotiate with the local Eladrin to buy or lease the land their colonies stood on as the Eladrin did not need all the land and the Risuri wished their freindship. Athrylla was happy with this agreement and said she would meet with Kasavarina that night and announce her decision in the morning. The constables got agreement for William to leave and return to the enclave after teleporting to Risur to make sure his agreement was confirmed.

In the morning Athyrllar agreed to let the constables fetch the Arc but said that Kasavarina should remain safely here until she had to depart with the arc, however she did agree to send her Faedraven and three rajput bodyguards to assist with Faedraven aiming to travel to Risur as ambassador. As the discussion about how to travel to Ingatans refuge began she agreed to provide 4 scrolls of shadowalking to help them travel.

They said their farewells and then shadowalked to Ingatans refuge emerging about two kilometeres from the reguge , they soon ran into a weretiger scout and Nevla convinced the scout to talk to them and guide them to the refuge. As they reached the refuge they suddenly recalled the Arsenal of Dhbisu and which god it had defeated , William hurridly hid it in the absurdists web before any Weretiger noticed it.
The number of young eladrin at the camp suprised them and their meeting with Betronga started , he told them that to prove their freindship and gain access to the Lost Arc he wanted their help dealing with the Vigil soldiers attacking his community he made it clear that being freinds with the cowardly enclaves was not impressing him, they provisionally agreed.

Since the session they have been discussing how and what to do
So far diplomacy seems out because it will annoy the weretigers, reveal RHC involement in the area and probably not work. Anyway they don't like what the clergy is doing, Nevla in particular still prefers some way of not killing everyone in the fortress . On the other hand Manuel thinks this may be a good use for the BOMB
 

Andrew Moreton

Adventurer
This week was spent largely planningand then fighting the attack on Vigil Longis with a sizeble set of completely unrelated distractions.

They decided not to use the BOMB parlty for ecological reasons and partly because of a general distrust of using really large bombs. I am sure they are going to blow something up sometime, at the moment I think the dooay army in book 11 , or the pirates in 12 are going to get it.

A frontal assault was ruled out but finally they decided to take advantage of the huge range of fireball spells. William assumed the role of archmage , and he and Faedraven used up all of their 3rd and above level spell slots in a long range fireball barrage combined with ice storms from the weretiger shamens and mortar bombs from Manuel also a stamped of Cape Buffalo summoned by Nevla for variety. This wrecked Vigil Longus but killed very few of the soldiers as they rolled poorly for how well coordinated the strike was and as a result the chaplains were able to use channel energy to keep everyone alive. The attack over they retreated to rest and see what the clergy troops did.,

The clergy marched out to assault the Refuge of Ingatan and was ambushed. tWilliam channelling the marshal directed the attack by the weretigers and the constables opened up with a barrage of lethal spells and cannon fire which dropped everyone near the commander , he leapt forward and put up a valiant fight hurting manuel before being killed by Ulvaar (twice) and Feadraven (once the final time) as he demosntrated the Paladin back from the dead system.

Finally they were given permission to enter the Refuge and declared allies of the weretigers , Nevla joined the celebration party and the rest had their own quiter celebrations and did not wake up with a Shamen. Entering the refuge they decied to procede logically from far past to the future and were surpised to end up on the Coal Tongue. We ended as the fire demons exploded out of the engine room
 

Andrew Moreton

Adventurer
The players have recovered the Arc of Reida, Manuel is trying to work out if they can use it with the Humble hook to research the life of Triogenes. The answer is going to be no but it is ingenious
 

Andrew Moreton

Adventurer
-The session starts with the constables experiencing the distant past. They are under attack by a pair of Fire demons unfortunatly for said fire demons every pc is equipped to fight incorporeal opponents having prepared for the Ghost Council and similar enemies, the demons hurt Manuel with a negative energy attack before they are hacked to pieces. Recovering the flames the group return to the sanctuary .

Moving on they enter the Recent past and discover themselves in the volcanic lair, Ulvaar and William start flying to grab the flames they can see while Padme and Nevlar head up to the office area and encounter a slightly confused Pemberton. Meanwhile Manuel uses a grappling hook to ascent to grab one of the flames and is slightly miffed to discover that Ulvaar has already grabbed it and flown off leaving him to work out how to get down from the walkway, he laments this never happens to Bat man. Pemberton and the constables don't really say a lot before the three flames are united and the constables returned to the sanctuary.

Next they move on to the near future, as they emerge on the top of the Lance of Triogenes they recognise it from their knowledge history checks and become very confused as they know it was destroyed five centuries ago. They note that the city they can see through the portal is a clergy city under siege from the golden dome but their speculation is cut short by the arrival of two tragedy spirits these shrieking creatures attack and cause chaos, William and Padme are both confused and between them they do massive amounts of damage to each other and Manuel . In a confused fight as 6 other tragedies occure Manuel , Ulvaar and William take negative levels and William is blasted into unconciousness with a cannon ball by Manuel before he can stab Manuel more. Ulvaar and Nevla deal with most of the tragedies with some help from Manuels ghost touched gunfire the fight largely depletes Nevla's spells and leave all the constables shatterred so after the flying Nevla and Ulvaar recover all of the flames and they return to the sanctuary they decide to rest before the final test. They also discuss the future and one of them realises that the only way they can in the future go to a building destroyed in the past is if they use the Arc of Reida which implies Kasavarina a swon enemy of the clergy was ontop of the Lance before its destruction they don't seem to have any idea why she may have been there and obviously can't ask her.

Finally the next morning after getting rid of the negative levels with a mix of restoration spells and natural recovery they enter the far future and join Rock in the flight across and unknown landscape looking up at the sky the feature that attracts their attention is the sight of 2 massive gears or cogs grinding away , which given how Nevla's channelled energy manifests immediatly makes them think of a link but they can't think of one in detail. Then they are attacked by demons wrapped in gold chains crying their battle cry of "Victory for Oswyn and Marcus" immediatly the players of William and Ulvaar are blamed for being in charge of this demonic and devilish force (Oswyn and Marcus were the characters in the Way of the Wicked campaign and will be in charge of the legion for this campaign. Marcus an Anti-paladin grave knight will most likely be the general trapped in the Gyre, while Oswyn an Oracle who has ascended as a Pit Fiend is the off screen leader of the legion). Defeating the enemy is almost incidental as Nevla lands a Harm spell which cripples the leader and then he is cut to pieces by the rest of the constables.

With much to think about the constables teleport back to Sentosa , then William briefly teleports to Risur to deleiver Faedraven as an ambassador to Risur. Entering the enclave they are taken to meet with Athrylla who asks to investigate Nevla's magic as she is intrigued by how someone who claims to be a cleric of Ssramma is actually getting their magic. She then asks to speak with them in the morning before they start to use the Arc and retires to the temple of Ingatan for a night of high intensity Divination burning through a vast amount of divination magic. She gets a whole lot of hints about the future and comes to the conclusion that a great disaster is coming and that the Eladrin people are going to be in trouble and will need help and the only real source of aid she can see is the nation of Risur, she also see's that the constables are the key to the fate of the world and gets some vague hints about them.

In the morning the constables and Kasavarina meet with Athrylla and she makes cryptic comments to each of them. First she confirms that Nevla is drawing most of her magic from Ssramma however the energy she is channelling and the Domain spells she casts are being drawn from some other source that she cannot recognise , the players think this is probably the gears they saw in the sky but as they know nothing about those that does not help. Next she apologies to Kasavarina for the past between them and offers her sympathies in her trials ahead.
To Nevla she gives a gift of an icon of Ssramma and the following cryptic advice "remember to resist the temptation of the crone,when you stand at the light house at the end of the world and hold the fate of so many in your hand"
To William "If your path takes you to the dreaming and to replace the fifth then this will help you take the power and guide it"and the gift of, a white shed snakeskin. The players link this to the Voice of Rot quickly but are not sure what this will mean. I think William is likely to be invited to the Unseen Court and may well end up being the main opponent to the Voice of Rot.
To Ulvar Your path is largely clear of the great tragedies and choices but you may find these useful
amd gifts of a Miners lamp and a Book of childrens songs the players link this to Granny Allswell. I actually don't have a lot of ideas for weird things in Ulvaar's future but he is a dwarf and if they do kill Granny he is the best candidate to take her place,
To Manuel "The new world will need those who can understand the machines and still appreciate the magic of the dreaming this will help you be there for the future." Golden vial which was a gift from Ingatan and give him an Eladrin life span....

Finally she wishes them luck and success and asks that they remember their allies when disaster comes to all and resources are short. She has foreseen the fall of the enclaves and knows her people will be refugee;s who need a lot of help when the skies go dark and the enclaves fall and rather hopes that one of these people will be monarch of Risur and send the aid her people will need.

Next week history lessons
 

And here's the part of the campaign that always concerned me the most about getting it right: the Kasvarina show. I hope the PCs don't end up feeling sidelined.
 

Andrew Moreton

Adventurer
I hope they are interested enough in finding out the secrets and also that tieing Nevla to Kasavarina will also increase their interest. So far they seem to look forward to discovering the assorted mysteries. They also plan to revisit the murder of Manuels parents and if I think of anything interesting I could tie events from past monarchs of Risur to William
 

Andrew Moreton

Adventurer
The Kasavarina story part 1
So far the players are enjoying investigating history and determining how much of a bastard Nicodemus is. They are also developing many more plans for the Arc of Reida. One popular idea is to try and get Harkover Lee to use it and then study interesting bits of history (I may use that for the cauldron hill adventure if I decide to use it), they also want to go and study events at Cauldron Hill when the collossus broke loose, and in Macbennins mansion in the hope of uncovering more secrets of the Collossus and things Macbennin was geased from telling them.

They started off in the Sentosa enclave and decided this was a safe place to experiment with the Arc. The first vision they got was Asraby being sent to the unseen court and while not vital in intelf they performed two interesting experiments First it turned out that William channelling King Kellan as the Marshal combined with his spirit medium abilities could pretty much guarantee to pull Kasavarina out of the vision to a lucid state, secondly and invisible Padme slipped Kasavarina's Ob ring of her finger in the vision and brought it back to reality. They determined the white marble ring was definetly none magical and suspect it was made in Methia but cannot prove that. Next they saw the meeting between Athrylla , Kasavarina and the other Matriarch before she went to fight the dragon, fortunatly they had Athrylla onboard and so were able to avoid a disruption , again they learned nothing new but got more comfortable with what they needed to do to avoid messing things up.
Then they departed Sentosa and checked the city and got a memory from Kasavarina here , and their first surprise when Nevla was pulled into the memory event. It took place on the temple of Ssramma with Kasavarina in the crowd with Luanga watching Nevla/Dala being inititiated as a cleric of Ssramma , again they did not learn anything new of sognifigance but it was confirmed that Nevla was definetly linked to Dala in some unnusual reincarnation or something, they thought it may be like Deva's and then had to explain to Kasavarin what a Deva was.
Next they moved to Risur via teleport to see what they could find there, although for now they decided to avoid Cauldron hill. First they went to the Opera house and watched the meeting between Kasavarina and Navras. When they reviewed his later history they decided Kasavarina probably did not have him killed bit for a while considered a terrrible possibility that he has taken on a new identity as ROCK RACKUS!! But then decided that while Rock was a musical genius he was too shallow and crude as was his music to tbe a disguised ancient Eladrin master bard. This is something I wish I had thought of earlier as I could have done something with it , I still may find a way to bring Navras back into the story . Next they went to Slate and saw Kasavarina meeting with Chatwood , the real Kasavarina was horrified by her own behaviour and too ashamed to meet with Chatwood. The constables went straight to the asylum, checked everyone for rings and used divinations in case an Ob member was not wearing a ring and discovered the Ob agent in the asylum before arresting him. Chatwood was healed of her blindness and then the team apologised to her on behalf of the crown , she was granted an royal pension for life and offerred a job at the royal court as one of the court skyseers. Another team of psychologist was brought in to evaluate all inmates at the asylum in case the Ob has hidden someone else in the Asylum
 
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Andrew Moreton

Adventurer
With their business in Risur finished the team decided to try to get permission from the Bruse to go to Seobrigga and bring visions of the death of a Dragon Tyrant to the streets, they market this as a public entertainment event and the Bruse agree's. The first vision they bring up is Kasavarina's second visit which ends up with a Dragon Tyrants arc grilled head on a pike in the middle of the main square. Then they move onto the one which is more interesting to them the first fight against the Dragon Tyrant. They are intrigued when the betrayal of Kasavarina occures as to what they know which has made them turn on her, they don't think her Ob activities by this point in the timeline can explain it. Fortunatly for them Nevla makes her perception roll to notice Sor sneaking away and surviving. They decide that the best way of finding him is to contact El Extrano as they assume he would know about a powerful Eladrin lurking somewhere in Ber and indeed they are correct he gives them an address. They decide if they take Kasavarina with them to meet him it will probably start a fight instead they persuade her to let them stash her in the absurdist web. The interview with Sor is largely painless they have excellent persuasive skills and conduct a thorough interview, they determine the two important facts firstly that Sor is convinced Kasavarina killed Ssramma , second that Nicodemus set up the whole thing probably to kill Luanga and return Kasavarina to the Ob they can't think of any other reason why he would be part of this, They also assume he provided the information about the death of Ssramma so they don't entierly rule out that is a lie. They depart and pass over all the information to Kasavarina she it outraged at the thought that Nicodemus arranged the murder of her daughter but wants to know why. She also decides to let Sor live after all he has spent 400 years in terror that she would come after him and she thinks it was Nicodemus's fault.

They still have not come up with a lazy way to get to Kasavarina's home town or enclave so they choose between Pala and Sid Minos for their next visit. Pala is a guess on their part that Nic = William Millar so they will get something interesting, unfortunatly they don't actually have a good map of where it is so they set the Royal scholars searching and decide on Sid Minos. William contacts their Godhand associate and convinces him that letting them take Kasavarina to the city and visit her memories is essential for uncovering the secrets of the Ob , and he may be able to identify which hierachs are Ob controlled by their reactions. He arranges safe passage for her and them but he will be present at all events.

The event of day 1 , year 1 AOV surprises them they did not expect her to be here on this day and they don't seem to realise who the dead body is despite Nevla being paralysed by a burst of psychic agony for the whole event. William is immediatly desptached to grab one of the burning swords and he manages to bring it back , which cheers up Nevla a lot. The size of the manifestation surpises them as well they put it down to the magical energies of the event. They did not connect that based on the memory Kasavarina must have arrived here just after the death of Ssramma and not been at the battle.
Moving on they saw Kasavarina breaking into the city and realised the priest who rescued her was Nic, then they saw the vision at the church and really settled on Nic being evil as his greater good even at this stage seemed to involve quite a lot of murders.

Finally they moved on to the arrest of Kasavarina and Nic , and worked out they must have travelled back to Elfaviar inbetween these two memories. They were not entirely pleased at discovering they wanted to go back to the vault of heresies. Manuel had an idea and before he could even explain it Nevla and William had said NO!, they had worked out he wanted to try out the Arc of Reida on Ashama-Shintu and they did not want that at all . They did agree to travel to the vault with the Godhand they were not sure this was a good idea but also could not think of any way to say no. Finally they decided that seeing some of the bad things the clergy had done may be good for him.. I intend to blame this visit for his militant atheism in book 11 so that the players can feel their actions have come back to bite them.

As we were packing up I asked what they thought of the following up Kasavaina's history plot and they were enjoying it , it gave them the impression that they were finding out the history of the Ob and the campaign and that interested them as they wanted to solve the mysteries and so far they were mainly discovering new mysteries
 

Cool. Glad to hear it.

Are they clicking with Kasvarina personally?

Aside from Manuel's parents being murdered, are they planning to use the arc for any of their own histories?
 

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