malcolm_n
Adventurer
Rules: Without looking at previewed material or responses below; guess which abilities have been released by wotc and which are homebrew.
* All of these abilities are at-will
* Unless otherwise stated, all abilities deal 1[W] or equivalent damage + an ability modifier.
* Good luck
1) Your ally gains +2 to attack the target.
2) You deal 3 additional damage if the target is marked.
3) You deal 1 ongoing damage with a successful strike.
4) You deal 2[W] + ability damage if target is prone.
5) Up to 9 creatures suffer the damage.
6) Up to 3 creatures suffer the damage.
7) You're invisible to the target.
8) Your target drops any held item.
9) Your ally can also attack if he's flanking.
10) You deal 2[W] + ability damage if you already struck the target with this power.
11) You can move 2 spaces before attacking.
12) You can shift 1 space before or after attacking.
13) You gain +3 temporary hit points.
14) You deal +2 damage if charging.
15) You trip the target instead of dealing damage.
16) You ignore the target's armor completely.
17) You and an ally each get +1 AC.
18) Another nearby target takes damage equal to your Str Modifier.
19) You deal 2x your unarmed damage to the target instead of weapon damage.
20) A nearby ally gets +2 temporary HP or can Save.
21) Your target can't effectively dodge this round.
22) The attack counts as a basic attack.
23) You push the target and follow it around.
24) Instead of adding your ability modifier to damage, you add it again to your attack.
25) Instead of adding your ability modifier to attack, you add it again to your damage.
* All of these abilities are at-will
* Unless otherwise stated, all abilities deal 1[W] or equivalent damage + an ability modifier.
* Good luck
1) Your ally gains +2 to attack the target.
2) You deal 3 additional damage if the target is marked.
3) You deal 1 ongoing damage with a successful strike.
4) You deal 2[W] + ability damage if target is prone.
5) Up to 9 creatures suffer the damage.
6) Up to 3 creatures suffer the damage.
7) You're invisible to the target.
8) Your target drops any held item.
9) Your ally can also attack if he's flanking.
10) You deal 2[W] + ability damage if you already struck the target with this power.
11) You can move 2 spaces before attacking.
12) You can shift 1 space before or after attacking.
13) You gain +3 temporary hit points.
14) You deal +2 damage if charging.
15) You trip the target instead of dealing damage.
16) You ignore the target's armor completely.
17) You and an ally each get +1 AC.
18) Another nearby target takes damage equal to your Str Modifier.
19) You deal 2x your unarmed damage to the target instead of weapon damage.
20) A nearby ally gets +2 temporary HP or can Save.
21) Your target can't effectively dodge this round.
22) The attack counts as a basic attack.
23) You push the target and follow it around.
24) Instead of adding your ability modifier to damage, you add it again to your attack.
25) Instead of adding your ability modifier to attack, you add it again to your damage.
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