So, unlike the 4e monk, BM maneuvers don't block punching and are reasonably efficient at 1 ki per die.
3/6/11/17
3: Pick 2 BM maneuvers. You can spend a Ki point once/turn to do one of them. You use your martial arts die as your BM dice.
6: Learn 2 more maneuvers
11: When you do a flurry of blows, you can do one BM maneuver for free on one of the attacks. This is in addition to the L 3 feature.
17: Your martial arts die becomes a d12 instead of a d10.
Probably too good, even though it eats Ki.
3/6/11/17
3: Pick 2 BM maneuvers. You can spend a Ki point once/turn to do one of them. You use your martial arts die as your BM dice.
6: Learn 2 more maneuvers
11: When you do a flurry of blows, you can do one BM maneuver for free on one of the attacks. This is in addition to the L 3 feature.
17: Your martial arts die becomes a d12 instead of a d10.
Probably too good, even though it eats Ki.