Ever since 1st Edition AD&D, the paladin's Detect Evil ability has provided endless fun and begun many a combat. I call it the Beatdown Radar.
In my future campaigns, I'm removing alignment detecting spells in general, and replacing the paladin's Detect Evil ability with an ability called Penetrating Insight, which will give a +5 Divine bonus to Sense Motive checks that increases by +5 at 6th, 9th, 12th, 15th and 18th level to a maximum of +30.
How do you handle this in your games? Have you ever encountered it? Do you encourage or discourage it?
In my future campaigns, I'm removing alignment detecting spells in general, and replacing the paladin's Detect Evil ability with an ability called Penetrating Insight, which will give a +5 Divine bonus to Sense Motive checks that increases by +5 at 6th, 9th, 12th, 15th and 18th level to a maximum of +30.
How do you handle this in your games? Have you ever encountered it? Do you encourage or discourage it?