shilsen
Adventurer
From my perspective, that sounds like you're making things more black and white, actually. Anybody who Smite Evil works on in your game, for example, is someone who evidently deserves to be smited. But in the core rules that's not necessarily the case, which brings in a significant level of ambiguity that your system would remove.Aeric said:I have tossed out actual alignments in my games, and have the items/spells/abilities that deal with alignments (Smite, Protection from Evil, Robe of the Archmagi) work on those who have an alignment aura: paladins and blackguards, clerics, elder dragons and undead, and outsiders such as demons and solars. No one else is so devoted to a particular ethos so much that the supernatural recognizes them as Good or Evil and reacts accordingly. It is a system which allows for a shades-of-grey type of game without eliminating certain aspects of the game mechanics.
Of course, I'm going off just your post, with no actual experience of your game, so I could be dead wrong here.