Iron Sky
Procedurally Generated
Actually, we had a grappling issue with the Choker in a playtest I was running last week:
Going directly by the rules, this is how it would have gone:
Player's paladin gets attacked, hit, and grabbed by the Choker from 2 squares away, immobalizing him. On the paladin's turn, he's immobilized(by the Choker grabbing him), but can't attack the Choker since it's 2 squares away, even though it's "choking" him.
I ruled that he was still immobalized and could attack it even though it was 2 squares away since I couldn't rationalize any way that it was physically grabbing him yet was out of his reach...
Going directly by the rules, this is how it would have gone:
Player's paladin gets attacked, hit, and grabbed by the Choker from 2 squares away, immobalizing him. On the paladin's turn, he's immobilized(by the Choker grabbing him), but can't attack the Choker since it's 2 squares away, even though it's "choking" him.
I ruled that he was still immobalized and could attack it even though it was 2 squares away since I couldn't rationalize any way that it was physically grabbing him yet was out of his reach...