Big Ol' List of EX abilities
----------LONG----------
Alright, here's a list of all the Exceptional abilities of all creatures from the Monster Manual, in alphabetical order.
I considered the Types and Subtypes to be EX, ignore them if they're not EX.
Note: All of this is pre-errata. Please point out any errors, and I will correct them when I can.
A
Aboleth: Darkvision 60'; Transformation; Mucus cloud.
Achaierai: Darkvision 60'; Black Cloud; SR 19.
Allip: Darkvision 60'; Undead; Incorporeal; Turn resistance +2.
Animated Object: Darkvision 60'; Blind; Constrict; Trample; hardness; Improved Speed.
Ankheg: Low-light Vision; Darkvision 60'; Improved Grab; Acid; Spit Acid; Tremmorsense.
Arnea: --shapechanger--invalid form.
Arrowhawk: Darkvision 60'; Immunities (acid, electricity, poison); Resistances (fire, cold 20).
Assassin Vine: Immunities (electricity, poison, sleep, paralysis, stunning, polymorphing); Low-light Vision; Improved Grab; Constrict; Blindsight (sound, scent, vibration); Camouflage; Resistances (fire, cold 20).
Athach: Darkvision 60'; Poison.
Azer: Darkvision 60'; Heat; SR 13; Fire Subtype.
B
Barghest: Darkvision 60'; Pass without Trace; Scent.
Basilisk: Low-light Vision; Darkvision 60';
Behir: Improved Grab; Swallow Whole; Constrict; Electricity immunity; can't be tripped; Scent.
Beholder: Darkvision 60'; All-Around Vision; Flight.
Belker: Darkvision 60'; Smoke Claws.
Blink Dog: Low-light Vision; Darkvision 60'; Scent.
Bodak: Darkvision 60'; Sunlight Vulnerability; Flashbacks; Resistance (fire, acid 20); Electricity Immunity.
Bugbear: Darkvision 60'.
Bulette: Low-light Vision; Darkvision 60'; Leap; Tremorsense; Scent.
C
Carrion Crawler: Darkvision 60'; Paralysis; Scent.
Celestials:
Lantern Archon: Darkvision 60'; Immunities (electricity, petrification); Resistances (+4 racial bonus to Fortitude Saves vs. Poison); Keen Vision (low-light and darkvision60'); Light Ray.
Celestial, Hound Archon: Darkvision 60'; Immunities (electricity, petrification); Resistances (+4 racial bonus to Fortitude Saves vs. Poison); Keen Vision (low-light and darkvision60'); Scent.
Avoral: Darkvision 60'; Immunities (electricity, petrification); Resistances (+4 racial bonus to Fortitude Saves vs. Poison, cold and acid resistance 20); Keen Vision (low-light and darkvision60'); SR 25.
Ghaele: Darkvision 60'; Immunities (electricity, petrification); Resistances (+4 racial bonus to Fortitude Saves vs. Poison, cold and acid resistance 20); Keen Vision (low-light and darkvision60'); Positive Energy; Light Ray; SR 28.
Trumpet Archon: Darkvision 60'; Immunities (electricity, petrification); Resistances (+4 racial bonus to Fortitude Saves vs. Poison); Keen Vision (low-light and darkvision60'); SR 29.
Astral Deva: Darkvision 60'; Immunities (electricity, petrification, cold, acid); Resistances (+4 racial bonus to Fortitude Saves vs. Poison, fire resistance 20); Keen Vision (low-light and darkvision60'); Uncanny Dodge; SR 30.
Planetar: Darkvision 60'; Immunities (electricity, petrification, cold, acid); Resistances (+4 racial bonus to Fortitude Saves vs. Poison, fire resistance 20); Keen Vision (low-light and darkvision60'); SR 30; Fast Healing 10.
Solar: Darkvision 60'; Immunities (electricity, petrification, cold, acid); Resistances (+4 racial bonus to Fortitude Saves vs. Poison, fire resistance 20); Keen Vision (low-light and darkvision60'); SR 32; Fast Healing 15.
Centaur: Darkvision 60';
Chaos Beast: Darkvision 60'; Immune to transformation; Immune to critical hits; SR 15.
Chimera: Low-light Vision; Darkvision 60'; Scent.
Choker: Darkvision 60'; Improved Grab; Constrict.
Chuul: Improved Grab; Squeeze; Paralysis; Immunities (paralysis, poison).
Cloaker: Moan; Engulf.
Cockatrice: Low-light Vision; Darkvision 60'; Petrification Immunity.
Couatl: Darkvision 60'; Poison; Constrict.
D
Darkmantle: Low-light Vision; Darkvision 60'; Improved Grab; Constrict; Blindsight*.
Delver: Darkvision 60'; Corrosive Slime; Tremorsense; Stone Shape; Acid Immunity.
Demon:
Dretch: SR 5; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20).
Quasit: SR 5; Darkvision 60'; Poison; Regeneration 2 (acid, holy weapons, blessed weapons); Poison Immunity; Fire resistance 20.
Succubus: Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); SR 12.
Bebilith: Darkvision 60'; Web; Poison; Armor Damage; Scent.
Retriever: Darkvision 60'; Improved Grab; Regeneration 5 (blessed weapons, holy weapons).
Vrock: Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); spores; SR 22.
Hezrou: SR 23; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); Stench; Improved Grab; Half Damage.
Glabrezu: SR 21; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); Improved Grab.
Nalfeshnee: SR 24; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20).
Marilith: SR 25; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); Improved Grab; Constrict.
Balor: SR 28; Darkvision 60'; Immunitites (electricity, poison); Resistances (acid, cold, fire 20); Entangle; Death Throes.
Destrachan: Darkvision 60'; Blindsight (hearing); Protection from Sonics.
Devil:
Lemure: Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Mindless.
Imp: Darkvision 60'; Regeneration 2 (acid, holy and blessed weapons (if silver or enchanted)); Immunities (poison); Resistances (fire 20); SR 5.
Osyluth: Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Poison; SR 22.
Kyton: Darkvision 60'; Regeneration 2 (fire, acid, blessed weapons); SR 17.
Hellcat: Darkvision 60'; Pounce; Improved Grab; Rake; Invisible in Light; SR 16; Fire resistance 20.
Barbazu: SR 23; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Beard; Battle Frenzy.
Erinyes: SR 12; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Entangle.
Hamatula: SR 23; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Improved Grab; Impale.
Cornugon: SR 24; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Regeneration 5 (acid, holy and blessed weapons of +2 or greater enhancement).
Gelugon: SR 25; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Regeneration 5 (holy and blessed weapons of +2 or greater enhancement).
Pit Fiend: SR 28; Darkvision 60'; Immunities (fire, poison); Resistances (acid, cold 20); Poison; Improved Grab; Constrict; Regeneration 5 (holy and blessed weapons of at least +3 enhancement).
Devourer: Darkvision 60'; Undead; SR 21.
Digester: Low-light Vision; Darkvision 60'; Acid Spray; Scent; Acid immunity.
Dinosaur:
Deinonychus: Low-light Vision; Darkvision 60'; Scent.
Elasmosaurus: Low-light Vision; Darkvision 60'; Scent.
Megaraptor: Low-light Vision; Darkvision 60'; Scent.
Triceratops: Low-light Vision; Darkvision 60'; Trample; Scent.
Tyrannosaurus: Low-light Vision; Darkvision 60'; Improved Grab; Scent; Swallow Whole.
Dire Animals:
Rat: Scent; Low-Light Vision; Disease.
Weasel: Scent; Low-Light Vision; Attach; Blood Drain.
Badger: Scent; Low-Light Vision; Rage;
Bat: Low-Light Vision; Blindsight (sound)*.
Ape: Scent; Low-Light Vision; Rend.
Wolverine: Scent; Low-Light Vision; Rage.
Wolf: Scent; Low-Light Vision; Trip.
Boar: Scent; Low-Light Vision; Ferocity.
Lion: Scent; Low-Light Vision; Pounce; Improved Grab; Rake.
Bear: Scent; Low-Light Vision; Improved Grab.
Tiger: Scent; Low-Light Vision; Pounce; Improved Grab; Rake.
Shark: Low-Light Vision; Improved Grab; Swallow Whole; Keen Scent.
Displacer Beast: Low-light Vision; Darkvision 60';
Doppleganger: --invalid form-- shapechanger
Dragon:
Black: Frightful Presense; Immuities(sleep, paralysis, acid); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Water Breathing.
Blue: Frightful Presense; Immuities(sleep, paralysis, electricity); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Sound Imitation.
Green: Frightful Presense; Immuities(sleep, paralysis, acid); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Water Breathing.
Red: Frightful Presense; Immuities(sleep, paralysis); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Fire subtype.
White: Frightful Presense; Immuities(sleep, paralysis); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Cold subtype; Icewalking.
Brass: Frightful Presense; Immuities(sleep, paralysis); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Fire subtype.
Bronze: Frightful Presense; Immuities(sleep, paralysis, electricity); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Water Breathing.
Copper: Frightful Presense; Immuities(sleep, paralysis, acid); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Spider Climb.
Gold: Frightful Presense; Immuities(sleep, paralysis); Spell Resistance; Blindsight (sound, scent, other); Keen Senses; Fire Subtype; Water Breathing.
Silver: Frightful Presense; Immuities(sleep, paralysis, cold, acid); Spell Resistance; Blindsight (sound, scent, other); Keen Senses.
Dragon Turtle: Low-light Vision; Darkvision 60'; Snatch; Capsize.
Dragonne: Scent; Low-light Vision; Darkvision 60';
Drider: SR 14; Darkvision 60'; Poison.
Dryad: --invalid form-- fey
Dwarf:
E
Elemental:
Air: Darkvision 60'; Immune to poison, sleep, paralysis, critical hits, and stunning; Air Mastery.
Earth: Darkvision 60'; Immune to poison, sleep, paralysis, critical hits, and stunning; Earth mastery; Push.
Fire: Darkvision 60'; Immune to poison, sleep, paralysis, critical hits, and stunning; Burn; Fire Subtype.
Water: Darkvision 60'; Immunities (fire, poison, sleep, paralysis, critical hits, and stunning); Water Mastery; Drench.
Ethereal Filcher: Darkvision 60';
Ethereal Maurauder: Low-light Vision; Darkvision 60';
Ettercap: Low-Light Vision; Darkvision 60'; Web; Poison
Ettin: Darkvision 90'; Superior Two-Weapon fighting
F
Formian:
Worker: Darkvision 60'; Hive Mind; Immunities (poison, petrification, cold); Resistances (fire, electricity, sonic 20).
Warrior: SR 28; Darkvision 60'; Hive Mind; Immunities (poison, petrification, cold); Resistances (fire, electricity, sonic 20); Poison.
Taskmaster: Darkvision 60'; Hive Mind; Immunities (poison, petrification, cold); Resistances (fire, electricity, sonic 20); Dominated Creature; Poison.
Myrmarch: SR 25; Fast healing 2; Darkvision 60'; Hive Mind; Immunities (poison, petrification, cold); Resistances (fire, electricity, sonic 20); Poison.
Queen: SR 30; Fast healing 2; Darkvision 60'; Hive Mind; Immunities (poison, petrification, cold); Resistances (fire, electricity, sonic 20).
Frost Worm: Low-light Vision; Darkvision 60'; Cold; Cold Subtype; Death Throes
Fungus:
Shrieker: Immunities (poison, sleep, paralysis, stunning, polymorphing, critical hits); Low-light Vision; Shriek.
Violet: Immunities (poison, sleep, paralysis, stunning, polymorphing, critical hits); Low-light Vision; Poison.
G
Gargoyle: Low-Light Vision; Darkvision 60'; Freeze.
Genie:
Janni: Fire resistance 30; Darkvision 60'; Elemental Endurance.
Djinni: Acid Immunity; Darkvision 60'; Air Mastery.
Efreeti: Darkvision 60'; Heat; Fire Subtype.
Ghoul:
Ghoul: Darkvision 60'; Paralysis; Undead; +2 turn resistance.
Lacedon: Darkvision 60'; Paralysis; Undead; +2 turn resistance.
Ghast: Darkvision 60'; Stench; Paralysis (includes elves); Undead; +2 turn resistance.
Giant:
Hill: Darkvision 60'; Rock Throwing; Rock Catching.
Stone: Darkvision 60'; Rock Throwing; Rock Catching.
Frost: Darkvision 60'; Rock Throwing; Rock Catching; Cold Subtype.
Fire: Darkvision 60'; Rock Throwing; Rock Catching; Fire Subtype.
Cloud: Scent; Darkvision 60'; Rock Throwing; Rock Catching.
Storm: Electricity Immunity; Darkvision 60'; Rock Throwing; Rock Catching; Water Breathing.
Giant Eagle: Low-light Vision; Darkvision 60'; Evasion.
Giant Owl: Superior Low-light Vision; Darkvision 60';
Gibbering Mouther: Darkvision 60'; Spittle; Blood Drain; Improved Grab; Engulf; Amorphous.
Girallion: Scent; Low-light Vision; Darkvision 60'; Rend.
Gnoll: Darvision 60'.
Goblin: Darkvision 60'.
Golem:
Flesh: Darkvision 60'; Construct; magic Immunity; Berserk.
Clay: Darkvision 60'; Construct; magic Immunity; Berserk; Wound; Immune to slashing and piercing.
Stone: Darkvision 60'; Construct; magic Immunity.
Iron: Darkvision 60'; Construct; magic Immunity; Rust Vulnerability.
Gorgon: Scent; Low-light Vision; Darkvision 60'; Trample.
Gray Render: Scent; Low-light Vision; Darkvision 60'; Improved Grab; Rend.
Grick: Scent; Darkvision 60'.
Griffon: Scent; Low-light Vision; Darkvision 60'; Pounce; Rake.
Grimlock: Scent; Darkvision 60'; Blindsight; Immune to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
H
Hag:
Sea: SR 14; Darkvision 60'; Water Breathing.
Annis: SR 19; Darkvision 60'; Improved Grab; Rend; Tear; Steely Skin.
Green: SR 18; Darkvision 90'; Mimicry.
Harpy: Darkvision 60'.
Hell Hound: Scent; Darkvision 60'; Fire Subtype.
Hippogriff: Low-light Vision; Darkvision 60'.
Hobgoblin: Darkvision 60'.
Homnoculus: Darkvision 60'; Poison; Construct.
Howler: Darkvision 60'; Quills; Howl.
Hydra:
Hydra: Scent; Low-light Vision; Darkvision 60'; Combat Reflexes.
Lernaean: Scent; Low-light Vision; Darkvision 60'; Combat Reflexes.
Pyro-: Scent; Low-light Vision; Darkvision 60'; Combat Reflexes; Fire Subtype.
Cryo-: Scent; Low-light Vision; Darkvision 60'; Combat Reflexes; Cold Subtype.
I
Invisible Stalker: Darkvision 60'; Elemental; Improved Tracking.
J
K
Kobold: Darkvision 60'; Light Sensitivity.
Kraken: Low-light Vision; Darkvision 60'; Improved Grab; Constrict; Jet; Ink Cloud.
Krenshar: Scent; Low-light Vision; Darkvision 60'; Scare.
Kuo-Toa: Darkvision 60'; Keen Sight; Slippery; Adhesive; Immunities (Poison, paralysis, <i>hold</i> spells, figments); Light Blindness; Amphibious; Electricity resistance 30.
L
Lamia: Low-light Vision; Darkvision 60';
Lammasu: Low-light Vision; Darkvision 60'; Pounce; Rake.
Lillend: Darkvision 60'; Improved Grab; Constrict; Immune to normal fire; Magical Fire resistance 20; Immunity to poison.
Lizardfolk: none
Locathah: none
M
Magmin: Darkvision 60'; Combustion; Fiery Aura; Elemental; Fire Subtype; Melt Weapons.
Manticore: Scent; Low-light Vision; Darkvision 60'; Spikes.
Medusa: Darkvision 60'; Poison.
Mephit:
Air: Darkvision 60'; Fast Healing 2.
Dust: Darkvision 60'; Fast Healing 2.
Earth: Darkvision 60'; Fast Healing 2.
Fire: Darkvision 60'; Fast Healing 2; Fire Subtype.
Ice: Darkvision 60'; Fast Healing 2; Cold subtype.
Magma: Darkvision 60'; Fast Healing 2; Fire Subtype.
Ooze: Darkvision 60'; Fast Healing 2.
Salt: Darkvision 60'; Fast Healing 2.
Steam: Darkvision 60'; Fast Healing 2; Fire Subtype.
Water: Darkvision 60'; Fast Healing 2.
Merfolk: Low-light Vision.
Mimic: Darkvision 60'; Adhesive; Mimic Shape; Acid Immunity.
Mind Flayer: SR 25; Darkvision 60'; Improved Grab; Extract.
Minotaur: Scent; Darkvision 60'; Charge; Natural Cunning.
Mohrg: Darkvision 60'; Improved Grab; Undead.
Mummy: Darkvision 60'; Resistant to Blows; Fire vulnerability; Undead.
N
Naga:
Water: Darkvision 60'; Poison.
Spirit: Darkvision 60'; Poison.
Dark: Darkvision 60'; Poison; Poison Immunity; Guarded Thoughts.
Guardian: Darkvision 60'; Poison; Spit.
Night Hag: SR 25; Darkvision 60'; Disease; Immunities (fire cold, charm, sleep, fear).
Nightmare: Darkvision 60'.
Nightshade:
Nightwing: Darkvision 60'; Aversion to daylight; Cold Immunity; undead; Resistances (acid, fire, electricity 50); Undead.
Nightwalker: Darkvision 60'; Aversion to daylight; Cold Immunity; undead; Resistances (acid, fire, electricity 50); Undead.
Nightcrawler: Darkvision 60'; Aversion to daylight; Cold Immunity; undead; Resistances (acid, fire, electricity 50); Poison; Tremorsense; Undead.
Nymph: --invalid form-- fey
O
Ogre:
Ogre: Darkvision 60';
Ogre Mage: Darkvision 60'; Regeneration 2 (fire, acid); SR 18.
Ooze:
Gray Ooze: Blindsight; Immunities (cold, fire, poison, sleep, paralysis, stunning, polymorphing); Improved Grab; Acid; Constrict; Camouflage.
Gelatinous Cube: Blindsight; Immunities (electricity, poison, sleep, paralysis, stunning, polymorphing); Engulf; Paralysis; Acid; Transparent.
Ochre Jelly: Blindsight; Immunities (poison, sleep, paralysis, stunning, polymorphing); Improved Grab; Acid; Constrict; Split (weapons, electricity).
Black Pudding: Blindsight; Immunities (poison, sleep, paralysis, stunning, polymorphing); Improved Grab; Acid; Constrict; Split (weapons).
Orc: Light Sensitivity; Darkvision 60'.
Otyugh: Scent; Darkvision 60'; Improved Grab; Constrict; Disease.
Owlbear: Scent; Low-light Vision; Darkvision 60'; Improved Grab.
P
Pegasus: Scent; Low-light Vision; Darkvision 60'.
Phantom Fungus: Immunities (critical hits, poison, sleep, paralysis, stunning, polymorphing); Low-light Vision;
Phase Spider: Low-light Vision; Darkvision 60'; Poison.
Phasm: --invalid form-- shapechanger
Planetouched:
Aasimar: Darkvision 60'; Resistance (cold, acid, electricity 5).
Tiefling: Darkvision 60'; Resistances (fire, cold, electricity 5).
Pseudodragon: SR 19; Low-light Vision; Darkvision 60'; Poison; See Invisibility; Immunities (sleep, paralysis).
Purple Worm: Low-light Vision; Darkvision 60'; Improved Grab; Swallow Whole; Poison; Tremorsense.
Q
R
Rakshasa: Darkvision 60'; Vulnerable to Blessed Crossbow Bolts.
Rast: Darkvision 60'; Improved Grab; Blood Drain; Fire Subtype.
Ravid: Darkvision 60'; Fire Immunity.
Remorhaz: Low-light Vision; Darkvision 60'; Improved Grab; Swallow Whole; Heat; Tremorsense.
Roc: Low-light Vision; Darkvision 60'; Snatch.
Roper: Low-light Vision; Darkvision 60'; Strands; Attach; Weakness; Fire Vulnerability. Electricity Immunity; Cold Resistance 30; SR 28.
Rust Monster: Scent; Darkvision 60'; Rust.
S
Sahuagin: Speak with Sharks; Underwater sense; Light blindness; Amphibious; Freshwater Sensitivity.
Salamander: Darkvision 60'; Fire subtype; Heat; Constrict.
Satyr: none
Sea Lion: Low-light Vision; Darkvision 60'; Scent; Rend.
Shadow: Darkvision 60'; Undead; Incorporeal.
Shadow Mastiff: Darkvision 60'; Trip.
Shambling Mound: Immunities (electricity, poison, sleep, paralysis, stunning, polymorphing); Low-light Vision; Fire resistance 20; Improved Grab; Constrict; Electricity Absorbtion (+1d4 Con per electrical attack. Lost at rate of 1/hour).
Shield Guardian: Darkvision 60'; Construct; Fast healing 5; Guard.
Shocker Lizard: Low-light Vision; Darkvision 60'; Electricity sense; Electricity immunity.
Skeleton: Darkvision 60'; Undead; Immune to cold; 1/2 damage from slashing/piercing.
Skum: Darkvision 60'; Low-Light Vision.
Slaad:
Red: Darkvision 60'; Fast healing 5; Resistances (cold, acid, electricity, fire, sonic 5); Pounce; Implant.
Blue: Darkvision 60'; Fast healing 5; Resistances (cold, acid, electricity, fire, sonic 5); Disease.
Green: Darkvision 60'; Fast healing 5; Resistances (cold, acid, electricity, fire, sonic 5).
Gray: Darkvision 60'; Fast healing 5; Resistances (cold, acid, electricity, fire, sonic 5).
Death: Darkvision 60'; Fast healing 5; Resistances (cold, acid, electricity, fire, sonic 5); Stun.
Spectre: Darkvision 60'; Undead; Incorporeal; +2 turn resistance; Sunlight powerlessness.
Sphinx:
Andro-: Low-light Vision; Darkvision 60'; Pounce; Rake.
Crio-: Low-light Vision; Darkvision 60'; Pounce; Rake.
Gyno-: Low-light Vision; Darkvision 60'; Pounce; Rake.
Hieraco-: Low-light Vision; Darkvision 60'; Pounce; Rake.
Spider Eater: Low-light Vision; Darkvision 60'; Scent; Poison; Implant.
Sprite:
Grig: --invalid form-- fey
Nixie: --invalid form-- fey
Pixie: --invalid form-- fey
Beverage: Brand Recognition; Thirst Obeyance.
Stirge: Low-light Vision; Darkvision 60'; Attatch; Blood drain.
T
Tarrasque: Low-light Vision; Darkvision 60'; Scent; SR 32; Rush; Improved Grab; Swallow Whole; Augmented Criticals; Carapace; Immunities (fire, poison, disease); Regeneration 40(**); Regeneration (must be brought to -30 hp, and then wished dead to kill it. Yes, this is an Ex ability).
Tendriculous: Immunities (poison, sleep, paralysis, stunning, polymorphing); Low-light Vision; Regeneration 10 (acid, bludgeoning weapons); Improved Grab; Swallow Whole/Paralysis.
Thoqqua: Darkvision 60'; Fire subtype; Tremorsense; Burn; Heat.
Titan: Darkvision 60'; SR 25.
Tojanida: Darkvision 60'; Improved Grab; All-around Vision; Ink Cloud; Immunity (cold, acid); Resistances (fire, electricity 20).
Treant: Immunities (poison, sleep, paralysis, stunning, polymorphing); Low-light Vision; Fire Vulnerability; 1/2 damage from piercing; Trample; Double damage against objects.
Triton: Darkvision 60'.
Troglodyte: Stench; Darkvision 90'.
Troll: Darkvision 90'; Regeneration 5 (fire, acid); Scent; Rend.
U
Umber Hulk: Darkvision 60'; Tremorsense.
Unicorn: Low-light Vision; Darkvision 60'; Immunities (poison, charms, hold spells).
V
Vampire Spawn: Darkvision 60'; Blood drain; Undead; Spider climb; Fast healing 2; +2 turn resistance; Resistance (cold, electricity 10).
Vargouille: Darkvision 60'; Poison.
W
Wight: Darkvision 60'; Undead.
Will-O'-Wisp: Darkvision 60'; Spell Immunity; natural Invisibility.
Winter Wolf: Low-light Vision; Darkvision 60'; Trip; Cold Subtype; Scent.
Worg: Low-light Vision; Darkvision 60'; Scent; Trip.
Wraith: Darkvision 60'; Undead; Incorporeal; +2 turn resistance; Daylight powerlessness.
Wyvern: Low-light Vision; Darkvision 60'; Scent; Poison; Improved Grab; Snatch.
X
Xill: Darkvision 60'; SR 21; Improved Grab; Paralysis; Implant.
Xorn: Darkvision 60'; Burrow; Immunities (fire, cold); Electricity resistance 10; 1/2 damage from slashing; All-around Vision; Tremorsense.
Y
Yeth Hound: Darkvision 60'; Scent; Trip.
Yrthak: Low-light Vision; Darkvision 60'; Blindsight (hearing); Snatch; Sonic Vulnerability.
Yuan-Ti:
Pureblood: Darkvision 60'; SR 16; Poison.
halfblood: Darkvision 60'; SR 16; Poison.
Abomination: Darkvision 60'; SR 16; Poison; Improved Grab; Constrict.
Z
Zombie: Darkvision 60'; Undead; Partial Actions only.
*Blindsight is not listed as Ex in entry; this is author's assumption based on other listings of this ability as Ex. Also, MM p9 lists this ability as, globally, "EX."
[edit]
Changed Planetar's/Solar's Regeneration to Fast healing.
Added Rust attack to rust monster.
[/edit]