Oryan77 said:
I like the people here who are bad mouthing the Blood War and vocalizing how they would be glad to see it gone....as if that change in 4e will effect their campaign when they never used the war in the first place. And calling the war uninteresting and bland cracks me up. If the Blood War is uninteresting, you guys must have some amazing wars going on in your campaigns!
How about posting the details of your wars on Enworld so we can see how much more interesting and original they are?
They must be some incredibly original wars if something like the Blood War doesn't even get your creative juices flowing!
Honestly, who cares what they say about the Blood War in 4e. I ignore half the crap they wrote about the planes in 3e and I still feel like I'm running a true Planescape campaign.
You have, like many Planescape players, entirely missed the point. The great wheel (most of it, anyway) and the blood war are fine and interesting in Planescape, the problem is when they were shoved into other settings.
In Planescape, the Great Wheel provides an interesting and layered Taoistic morality, where belief controls the universe, and alignments are palpable forces. Shoving "Planescape Lite" into "Greyhawk Lite" or other post 2e setting merely emphasizes good people go to heaven, bad people go to hell, and everything's a black and white fundamentalist's wet dream.
In Planescape the blood war emphasizes things like Evil's violent treacherous nature, the fact that Evil can never truly be defeated, the fact that Law and Chaos are Very Important, and a bunch of other things that matter to that setting. Shoving it into Greyhawk Lite or other post 2e setting is just pointless. Many players don't even know the difference between demons and devils, why do players care if they're fighting each other, why would players care about the details about a war they can never influence, and that is unlikely to influence them on their home plane? Not to mention many players consider Law and Chaos to not mean anything at all. (I'm not going to argue whether or not they do, but the point is, many players consider the terms confusing and meaningless, thus an eternal fight between the two isn't going tobe something they're interested in).
Your point about ignoring the 3.x stuff is quite valid, everyone I've ever seen talk about how interesting the blood war is has referred to 2e products, I don't know anyone who's only read the 3.x products and been interested by the Great Wheel, especially before the fiendish codex stuff (which was at least a little bit better). In fact I don't know anyone who really liked using MotP or the Core Rulebooks planer stuff who didn't just use it to convert earlier fluff to 3.x.
Planescape is a
great setting and I'd like to see it released again, but it's a setting, not a cosmology, wheras the 4e cosmology is designed to actually be used as a cosmology, and is being written by people who are actually interested in it (again, as opposed to many 3.x planer stuff seemed) which will hopefully make planer stuff actually intriguing for newbies.