The Book of Exalted Deeds - It's Here! (merged - full ToC posted)


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Gez said:
Evil is ultimately self-destructing, indulging to much in its greed/depravity/anger/vanity/etc. to pay attention to what really matters, and thus, is stupider than good.
Only if it's Bane. Then it has to die and come back. :)
 





Can a sorcerer with Vow of Poverty carry valuable material components? And Foci?

If not, VoP seems viable for monks only...
 


Joshua Randall said:
So, uh, anyone want to know anything else about the book? Or is it time to min/max some Vow of Poverty'd characters? :rolleyes:

I don't remember if this has been given already or not, but if it has, then ignore. List of feats? :)

Also, if you had to pick either this book or the Miniatures Handbook for general D&D play (as opposed to a miniatures game), which would you pick?
 

As requested, the feats. (I may have inadvertently missed a few; if so, my apologies.)

General Feats
Ancestral Relic
Consecrate Spell-Like Ability
Purify Spell-Like Ability
Resounding Blow
Spell Focus (Good)
Subduing Strike

Exalted Feats
Animal Friend
Celestial Familiar
Celestial Mount
Consecreate Spell Trigger
Exalted Companion
Exalted Smite
Exalted Spell Resistance
Exalted Turning
Exalted Wild Shpae
Favored of the Companions
Fist of the Heavens
Gift of Faith
Gift of Grace
Hands of a Healer
Holy Ki Strike
Holy Radiance
Holy Subdual
Intuitive Attack
Knight of Stars
Nemesis
Nimbus of Light
Nymph's Kiss
Purify Spell Trigger
Quell the Profane
Ranged Smite Evil
Righteous Wrath
Sacred Strike
Sacred Vow
Sanctify Ki strike
Sanctify Martial Strike
Sanctify Natural Attack
Sanctify Weapon
Servant of the Heavens
Stigmata
Touch of Golden Ice
Vow of Abstinence
Vow of Chastity
Vow of Nonviolence
Vow of Obedience
Vow of Peace
Vow of Poverty
Vow of Purity
Words of Creation

Metamagic Feats
Consecrate Spell
Nonlethal Substitution
Purity Spell


Notes: Consecrate = spell gains good descriptor, half the total damage is divine. Purify = spell gains good descriptor, and if it deals damage, neutral creatures take 1/2 (or 1/4 with successful save) while good creatures take none. So if you and all your friends are good, you could drop a Purified Fireball at ground zero and only hurt your evil foes. Nice!
 

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