Blue Orange
Gone to Texas
3e with PCs in NPC classes, and the enemy NPC bosses in traditional PC classes?
If someone wanted to get into GURPS there is currently a fantastic offer through Bundle of Holding. It has a fantastic selection of books to help someone adapt a setting, which could be on the money for this request.GURPS? It has all of it.
??? You're looking for recommendations for a system to do what you want, presumably because the ones you know don't, but you shoot down recommendations because you're not familiar with them? I am confused. I was going to recommend Blades in the Dark straight up, as I think it actually has a better structure than Bands for what you're doing (the score/downtime/entanglements loop fits very nicely, as does the way magnitude and tier works with action resolutions, and you can run scores to get the things needed to offset Supes abilities though higher tier/magnitude equipment and things). But reading your responses, I'm not sure what would constitute a valid suggestion, now!The problem with 4E is I don't know it well enough to run it smoothly, and it is pretty dense, rule and exception wise. If I were going to do it with D&D, I would honestly either use B/X or 5E, depending on which sort of players I wanted to court.
perhaps I wasn't clear: some things that I am not familiar with will take a lot more than the time I have to get comfortable and familiar with. Rules heavy, or exception heavy, in the case of 4E, is not a game that I think i could use effectively for this purpose in the time I am given. I wasn't aware that in asking for potential options I was signing on to agree to them all.??? You're looking for recommendations for a system to do what you want, presumably because the ones you know don't, but you shoot down recommendations because you're not familiar with them? I am confused.
I was pretty clear upthread about FitD not being a good fit for me, given that I have failed to grasp its design intent in multiple threads -- threads, I might add, that you participated in.I was going to recommend Blades in the Dark straight up, as I think it actually has a better structure than Bands for what you're doing (the score/downtime/entanglements loop fits very nicely, as does the way magnitude and tier works with action resolutions, and you can run scores to get the things needed to offset Supes abilities though higher tier/magnitude equipment and things). But reading your responses, I'm not sure what would constitute a valid suggestion, now!
Well, that's fine, but you should indicate what you're accepting rather than the general request. So far, people have offered things in good faith and you've discarded them because they didn't meet your unstated requirements. Maybe state your requirements?perhaps I wasn't clear: some things that I am not familiar with will take a lot more than the time I have to get comfortable and familiar with. Rules heavy, or exception heavy, in the case of 4E, is not a game that I think i could use effectively for this purpose in the time I am given. I wasn't aware that in asking for potential options I was signing on to agree to them all.
Yes, I know, which is why I was going to recommend it but didn't because I saw your response. Then I read more of your responses, and they're all pretty similar. So, maybe, provide the bounds with which you are familiar? If it's D&D 5e and Savage Worlds, I really don't see a way to make this work without heavy GM modification of the systems. Your premise is too far away from what those systems do.I was pretty clear upthread about FitD not being a good fit for me, given that I have failed to grasp its design intent in multiple threads -- threads, I might add, that you participated in.
I didn't "discard" them, I responded to the suggestion as a way to be polite.Well, that's fine, but you should indicate what you're accepting rather than the general request. So far, people have offered things in good faith and you've discarded them because they didn't meet your unstated requirements. Maybe state your requirements?
The disparity in power and "curbstomp" ability is a feature in this case, not a bug. The point will be "how can we take this overpowered [bleep] out?" The answer might be deal with a demon, or use his own mythic sword, or put rot grubs in his feast wine. I don't want a system where the PCs have much of a chance in a stand up fight."Normies vs. Capes" really doesn't scale well with most systems. FATE or RISUS maybe? You need a system where highly-experienced NPCs don't easily curbstomp the newb PCs. If you go after that "definite gulf of power" the confrontation of the two groups will end faster than you expect. With the lesser characters demolished. "Truth and Justice" is a more narrative-based supers RPG that might handle it because it's NARRATIVE rather than SIMULATIONIST. Maybe Monster of the Week making the powerful bad guys the monsters? Last ditch effort: Cortex Prime.