The "Bubble"

How potent is the condition "the only melee attack that the target can make is a melee basic attack"? Against non-adjacent opponents, that is the effect of prone on most creatures.

The condition is:
1) Grant CA to melee combatants
2) Apply a -2 to ranged attacks against you
3) take a -2 to attacks
4) Flying creatures immediately crash
5) Mounted creatures must make a save against being dismounted
6) You're affected by a superior version of slow (ie - crawl 1 square is worse than movement being set to 2)

And on your turn, you can lose your move action and clear the condition.

Looking at powers, prone is rated by the designers as roughly equal to immobilize, slightly above slow and below dazed.

It's pretty good for that sort of level. It's a fine offensive debuff with some interesting secondary effects and potential defensive applications as well.

And that's all ignoring the "oh, but if I stand 1 square away, you can't attack me".

So people saying that the prone condition will be gutted if you allow an attack in that scenario are, at the very least, overstating the situation.
 

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You can picture that as either the other person in the square giving cover so the prone person doesn't need to be as careful getting up or the other person helping the prone person up.
And if it's an opponent? The enemy helps you up? This isn't the fight scene between the Man in Black and Inigo Montoya! :)

Anyway, a shift is normally a Move Action, and clearly your buddy is not helping you move, so what he's really doing is helping you stand up as a free action? I'm also at a loss as to why when I wear Acrobat Boots (and my ranger character actually has them) I can stand up AND shift as a minor action.
 

I'm also at a loss as to why when I wear Acrobat Boots (and my ranger character actually has them) I can stand up AND shift as a minor action.

Because they are magic? Literally?

Are we to expect a post now questioning a wizard making a fireball? Let me beat you to the punch by telling you *that* is magic too.

Magic.

Jay
 

Because they are magic? Literally?

Are we to expect a post now questioning a wizard making a fireball? Let me beat you to the punch by telling you *that* is magic too.

Magic.

Jay

I present to you the counter argument that perhaps a Wizard didn't Do It.

It, for example, could have been a Druid, or an Avenger, or perhaps even an Artificer.

'A Wizard Did It' is no longer politically correct, and it should be revised to 'The Enchant Item Ritual Did It.'

Thank you.

[/tongue in cheek]
 

Because they are magic? Literally?

Are we to expect a post now questioning a wizard making a fireball? Let me beat you to the punch by telling you *that* is magic too.

Magic.
Although you may simply be being facetious, you're not technically correct. Does a magical item in your campaign ever do/allow more than what the description states? The boots I referenced say nothing about allowing you to shift for free or as a minor action. Before you reply that the rule itself mentions shifting as a free action, keep in mind the context of my reply and the comment I was replying to (i.e. it's about 'why' and not RAW).
 

And if it's an opponent? The enemy helps you up? This isn't the fight scene between the Man in Black and Inigo Montoya! :)

In that an enemy needs to be helpless, not just prone, to end your movement in his square, clearly he has the opportunity to roll away because you were so surprised that an unconscious enemy just started moving again :)
 

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