Atanatotatos
First Post
If your intention is making Quagmire a more buffing leader (which I approve!!), a couple suggestions would be Warlord's strike instead of Inspiring War cry. Or even better, retraining the lvl 2 utility, for Inspired belligerance (MP)it's awesome!
Also, if you have in mind to use commander's strike as yor primary at-will (which I definitely approve, too) you might forego multiclassing for now and take lend might (MP feat) instead; awesome feat.
If you think using commander's strike all the time is boring, I have no problems if you roll Alex' basic attacks (+10 vs AC, 1d12+6 dmg).
EDIT:Quag has 14 Int if I remember right? Calculated assault (lvl 1 daily MP)or Lead the attack are worth considering too.
EDIT2: Ah, I checked and I see that it's Dex that is 14; Int is 12, so it's not really worth it... If you were to overhaul, I'd say maybe tweak the ability scores a bit. Like, if you do't want to be roguish anymore, for example, there isn't much to gain from that high Dexterity.
Maybe something like Str 16 Con 14 Dex 10 Int 14 Wis 8 Cha 18?
The defenses don't change, only Will is better, and you don't really lose much (-2 to initiative and -1 to wisdom skill checks) but it is certainly more warlord-focused.
Well, you do lose the chance to specialize in heavy blades in the future, if that's what you wanted. In that case you might want to scrap Int instead.
Also, if you have in mind to use commander's strike as yor primary at-will (which I definitely approve, too) you might forego multiclassing for now and take lend might (MP feat) instead; awesome feat.
If you think using commander's strike all the time is boring, I have no problems if you roll Alex' basic attacks (+10 vs AC, 1d12+6 dmg).
EDIT:Quag has 14 Int if I remember right? Calculated assault (lvl 1 daily MP)or Lead the attack are worth considering too.
EDIT2: Ah, I checked and I see that it's Dex that is 14; Int is 12, so it's not really worth it... If you were to overhaul, I'd say maybe tweak the ability scores a bit. Like, if you do't want to be roguish anymore, for example, there isn't much to gain from that high Dexterity.
Maybe something like Str 16 Con 14 Dex 10 Int 14 Wis 8 Cha 18?
The defenses don't change, only Will is better, and you don't really lose much (-2 to initiative and -1 to wisdom skill checks) but it is certainly more warlord-focused.
Well, you do lose the chance to specialize in heavy blades in the future, if that's what you wanted. In that case you might want to scrap Int instead.
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